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acl.c
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acl.c
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/*
* Copyright (c) 2018, Salvatore Sanfilippo <antirez at gmail dot com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "server.h"
#include <fcntl.h>
/* =============================================================================
* Global state for ACLs
* ==========================================================================*/
rax *Users; /* Table mapping usernames to user structures. */
user *DefaultUser; /* Global reference to the default user.
Every new connection is associated to it, if no
AUTH or HELLO is used to authenticate with a
different user. */
list *UsersToLoad; /* This is a list of users found in the configuration file
that we'll need to load in the final stage of Redis
initialization, after all the modules are already
loaded. Every list element is a NULL terminated
array of SDS pointers: the first is the user name,
all the remaining pointers are ACL rules in the same
format as ACLSetUser(). */
struct ACLCategoryItem {
const char *name;
uint64_t flag;
} ACLCommandCategories[] = {
{"keyspace", CMD_CATEGORY_KEYSPACE},
{"read", CMD_CATEGORY_READ},
{"write", CMD_CATEGORY_WRITE},
{"set", CMD_CATEGORY_SET},
{"sortedset", CMD_CATEGORY_SORTEDSET},
{"list", CMD_CATEGORY_LIST},
{"hash", CMD_CATEGORY_HASH},
{"string", CMD_CATEGORY_STRING},
{"bitmap", CMD_CATEGORY_BITMAP},
{"hyperloglog", CMD_CATEGORY_HYPERLOGLOG},
{"geo", CMD_CATEGORY_GEO},
{"stream", CMD_CATEGORY_STREAM},
{"pubsub", CMD_CATEGORY_PUBSUB},
{"admin", CMD_CATEGORY_ADMIN},
{"fast", CMD_CATEGORY_FAST},
{"slow", CMD_CATEGORY_SLOW},
{"blocking", CMD_CATEGORY_BLOCKING},
{"dangerous", CMD_CATEGORY_DANGEROUS},
{"connection", CMD_CATEGORY_CONNECTION},
{"transaction", CMD_CATEGORY_TRANSACTION},
{"scripting", CMD_CATEGORY_SCRIPTING},
{NULL,0} /* Terminator. */
};
struct ACLUserFlag {
const char *name;
uint64_t flag;
} ACLUserFlags[] = {
{"on", USER_FLAG_ENABLED},
{"off", USER_FLAG_DISABLED},
{"allkeys", USER_FLAG_ALLKEYS},
{"allcommands", USER_FLAG_ALLCOMMANDS},
{"nopass", USER_FLAG_NOPASS},
{NULL,0} /* Terminator. */
};
void ACLResetSubcommandsForCommand(user *u, unsigned long id);
void ACLResetSubcommands(user *u);
void ACLAddAllowedSubcommand(user *u, unsigned long id, const char *sub);
/* =============================================================================
* Helper functions for the rest of the ACL implementation
* ==========================================================================*/
/* Return zero if strings are the same, non-zero if they are not.
* The comparison is performed in a way that prevents an attacker to obtain
* information about the nature of the strings just monitoring the execution
* time of the function.
*
* Note that limiting the comparison length to strings up to 512 bytes we
* can avoid leaking any information about the password length and any
* possible branch misprediction related leak.
*/
int time_independent_strcmp(char *a, char *b) {
char bufa[CONFIG_AUTHPASS_MAX_LEN], bufb[CONFIG_AUTHPASS_MAX_LEN];
/* The above two strlen perform len(a) + len(b) operations where either
* a or b are fixed (our password) length, and the difference is only
* relative to the length of the user provided string, so no information
* leak is possible in the following two lines of code. */
unsigned int alen = strlen(a);
unsigned int blen = strlen(b);
unsigned int j;
int diff = 0;
/* We can't compare strings longer than our static buffers.
* Note that this will never pass the first test in practical circumstances
* so there is no info leak. */
if (alen > sizeof(bufa) || blen > sizeof(bufb)) return 1;
memset(bufa,0,sizeof(bufa)); /* Constant time. */
memset(bufb,0,sizeof(bufb)); /* Constant time. */
/* Again the time of the following two copies is proportional to
* len(a) + len(b) so no info is leaked. */
memcpy(bufa,a,alen);
memcpy(bufb,b,blen);
/* Always compare all the chars in the two buffers without
* conditional expressions. */
for (j = 0; j < sizeof(bufa); j++) {
diff |= (bufa[j] ^ bufb[j]);
}
/* Length must be equal as well. */
diff |= alen ^ blen;
return diff; /* If zero strings are the same. */
}
/* =============================================================================
* Low level ACL API
* ==========================================================================*/
/* Given the category name the command returns the corresponding flag, or
* zero if there is no match. */
uint64_t ACLGetCommandCategoryFlagByName(const char *name) {
for (int j = 0; ACLCommandCategories[j].flag != 0; j++) {
if (!strcasecmp(name,ACLCommandCategories[j].name)) {
return ACLCommandCategories[j].flag;
}
}
return 0; /* No match. */
}
/* Method for passwords/pattern comparison used for the user->passwords list
* so that we can search for items with listSearchKey(). */
int ACLListMatchSds(void *a, void *b) {
return sdscmp(a,b) == 0;
}
/* Method to free list elements from ACL users password/ptterns lists. */
void ACLListFreeSds(void *item) {
sdsfree(item);
}
/* Method to duplicate list elements from ACL users password/ptterns lists. */
void *ACLListDupSds(void *item) {
return sdsdup(item);
}
/* Create a new user with the specified name, store it in the list
* of users (the Users global radix tree), and returns a reference to
* the structure representing the user.
*
* If the user with such name already exists NULL is returned. */
user *ACLCreateUser(const char *name, size_t namelen) {
if (raxFind(Users,(unsigned char*)name,namelen) != raxNotFound) return NULL;
user *u = zmalloc(sizeof(*u));
u->name = sdsnewlen(name,namelen);
u->flags = USER_FLAG_DISABLED;
u->allowed_subcommands = NULL;
u->passwords = listCreate();
u->patterns = listCreate();
listSetMatchMethod(u->passwords,ACLListMatchSds);
listSetFreeMethod(u->passwords,ACLListFreeSds);
listSetDupMethod(u->passwords,ACLListDupSds);
listSetMatchMethod(u->patterns,ACLListMatchSds);
listSetFreeMethod(u->patterns,ACLListFreeSds);
listSetDupMethod(u->patterns,ACLListDupSds);
memset(u->allowed_commands,0,sizeof(u->allowed_commands));
raxInsert(Users,(unsigned char*)name,namelen,u,NULL);
return u;
}
/* This function should be called when we need an unlinked "fake" user
* we can use in order to validate ACL rules or for other similar reasons.
* The user will not get linked to the Users radix tree. The returned
* user should be released with ACLFreeUser() as usually. */
user *ACLCreateUnlinkedUser(void) {
char username[64];
for (int j = 0; ; j++) {
snprintf(username,sizeof(username),"__fakeuser:%d__",j);
user *fakeuser = ACLCreateUser(username,strlen(username));
if (fakeuser == NULL) continue;
int retval = raxRemove(Users,(unsigned char*) username,
strlen(username),NULL);
serverAssert(retval != 0);
return fakeuser;
}
}
/* Release the memory used by the user structure. Note that this function
* will not remove the user from the Users global radix tree. */
void ACLFreeUser(user *u) {
sdsfree(u->name);
listRelease(u->passwords);
listRelease(u->patterns);
ACLResetSubcommands(u);
zfree(u);
}
/* When a user is deleted we need to cycle the active
* connections in order to kill all the pending ones that
* are authenticated with such user. */
void ACLFreeUserAndKillClients(user *u) {
listIter li;
listNode *ln;
listRewind(server.clients,&li);
while ((ln = listNext(&li)) != NULL) {
client *c = listNodeValue(ln);
if (c->user == u) {
/* We'll free the conenction asynchronously, so
* in theory to set a different user is not needed.
* However if there are bugs in Redis, soon or later
* this may result in some security hole: it's much
* more defensive to set the default user and put
* it in non authenticated mode. */
c->user = DefaultUser;
c->authenticated = 0;
freeClientAsync(c);
}
}
ACLFreeUser(u);
}
/* Copy the user ACL rules from the source user 'src' to the destination
* user 'dst' so that at the end of the process they'll have exactly the
* same rules (but the names will continue to be the original ones). */
void ACLCopyUser(user *dst, user *src) {
listRelease(dst->passwords);
listRelease(dst->patterns);
dst->passwords = listDup(src->passwords);
dst->patterns = listDup(src->patterns);
memcpy(dst->allowed_commands,src->allowed_commands,
sizeof(dst->allowed_commands));
dst->flags = src->flags;
ACLResetSubcommands(dst);
/* Copy the allowed subcommands array of array of SDS strings. */
if (src->allowed_subcommands) {
for (int j = 0; j < USER_COMMAND_BITS_COUNT; j++) {
if (src->allowed_subcommands[j]) {
for (int i = 0; src->allowed_subcommands[j][i]; i++)
{
ACLAddAllowedSubcommand(dst, j,
src->allowed_subcommands[j][i]);
}
}
}
}
}
/* Free all the users registered in the radix tree 'users' and free the
* radix tree itself. */
void ACLFreeUsersSet(rax *users) {
raxFreeWithCallback(users,(void(*)(void*))ACLFreeUserAndKillClients);
}
/* Given a command ID, this function set by reference 'word' and 'bit'
* so that user->allowed_commands[word] will address the right word
* where the corresponding bit for the provided ID is stored, and
* so that user->allowed_commands[word]&bit will identify that specific
* bit. The function returns C_ERR in case the specified ID overflows
* the bitmap in the user representation. */
int ACLGetCommandBitCoordinates(uint64_t id, uint64_t *word, uint64_t *bit) {
if (id >= USER_COMMAND_BITS_COUNT) return C_ERR;
*word = id / sizeof(uint64_t) / 8;
*bit = 1ULL << (id % (sizeof(uint64_t) * 8));
return C_OK;
}
/* Check if the specified command bit is set for the specified user.
* The function returns 1 is the bit is set or 0 if it is not.
* Note that this function does not check the ALLCOMMANDS flag of the user
* but just the lowlevel bitmask.
*
* If the bit overflows the user internal representation, zero is returned
* in order to disallow the execution of the command in such edge case. */
int ACLGetUserCommandBit(user *u, unsigned long id) {
uint64_t word, bit;
if (ACLGetCommandBitCoordinates(id,&word,&bit) == C_ERR) return 0;
return (u->allowed_commands[word] & bit) != 0;
}
/* When +@all or allcommands is given, we set a reserved bit as well that we
* can later test, to see if the user has the right to execute "future commands",
* that is, commands loaded later via modules. */
int ACLUserCanExecuteFutureCommands(user *u) {
return ACLGetUserCommandBit(u,USER_COMMAND_BITS_COUNT-1);
}
/* Set the specified command bit for the specified user to 'value' (0 or 1).
* If the bit overflows the user internal representation, no operation
* is performed. As a side effect of calling this function with a value of
* zero, the user flag ALLCOMMANDS is cleared since it is no longer possible
* to skip the command bit explicit test. */
void ACLSetUserCommandBit(user *u, unsigned long id, int value) {
uint64_t word, bit;
if (value == 0) u->flags &= ~USER_FLAG_ALLCOMMANDS;
if (ACLGetCommandBitCoordinates(id,&word,&bit) == C_ERR) return;
if (value)
u->allowed_commands[word] |= bit;
else
u->allowed_commands[word] &= ~bit;
}
/* This is like ACLSetUserCommandBit(), but instead of setting the specified
* ID, it will check all the commands in the category specified as argument,
* and will set all the bits corresponding to such commands to the specified
* value. Since the category passed by the user may be non existing, the
* function returns C_ERR if the category was not found, or C_OK if it was
* found and the operation was performed. */
int ACLSetUserCommandBitsForCategory(user *u, const char *category, int value) {
uint64_t cflag = ACLGetCommandCategoryFlagByName(category);
if (!cflag) return C_ERR;
dictIterator *di = dictGetIterator(server.orig_commands);
dictEntry *de;
while ((de = dictNext(di)) != NULL) {
struct redisCommand *cmd = dictGetVal(de);
if (cmd->flags & CMD_MODULE) continue; /* Ignore modules commands. */
if (cmd->flags & cflag) {
ACLSetUserCommandBit(u,cmd->id,value);
ACLResetSubcommandsForCommand(u,cmd->id);
}
}
dictReleaseIterator(di);
return C_OK;
}
/* Return the number of commands allowed (on) and denied (off) for the user 'u'
* in the subset of commands flagged with the specified category name.
* If the category name is not valid, C_ERR is returned, otherwise C_OK is
* returned and on and off are populated by reference. */
int ACLCountCategoryBitsForUser(user *u, unsigned long *on, unsigned long *off,
const char *category)
{
uint64_t cflag = ACLGetCommandCategoryFlagByName(category);
if (!cflag) return C_ERR;
*on = *off = 0;
dictIterator *di = dictGetIterator(server.orig_commands);
dictEntry *de;
while ((de = dictNext(di)) != NULL) {
struct redisCommand *cmd = dictGetVal(de);
if (cmd->flags & cflag) {
if (ACLGetUserCommandBit(u,cmd->id))
(*on)++;
else
(*off)++;
}
}
dictReleaseIterator(di);
return C_OK;
}
/* This function returns an SDS string representing the specified user ACL
* rules related to command execution, in the same format you could set them
* back using ACL SETUSER. The function will return just the set of rules needed
* to recreate the user commands bitmap, without including other user flags such
* as on/off, passwords and so forth. The returned string always starts with
* the +@all or -@all rule, depending on the user bitmap, and is followed, if
* needed, by the other rules needed to narrow or extend what the user can do. */
sds ACLDescribeUserCommandRules(user *u) {
sds rules = sdsempty();
int additive; /* If true we start from -@all and add, otherwise if
false we start from +@all and remove. */
/* This code is based on a trick: as we generate the rules, we apply
* them to a fake user, so that as we go we still know what are the
* bit differences we should try to address by emitting more rules. */
user fu = {0};
user *fakeuser = &fu;
/* Here we want to understand if we should start with +@all and remove
* the commands corresponding to the bits that are not set in the user
* commands bitmap, or the contrary. Note that semantically the two are
* different. For instance starting with +@all and subtracting, the user
* will be able to execute future commands, while -@all and adding will just
* allow the user the run the selected commands and/or categories.
* How do we test for that? We use the trick of a reserved command ID bit
* that is set only by +@all (and its alias "allcommands"). */
if (ACLUserCanExecuteFutureCommands(u)) {
additive = 0;
rules = sdscat(rules,"+@all ");
ACLSetUser(fakeuser,"+@all",-1);
} else {
additive = 1;
rules = sdscat(rules,"-@all ");
ACLSetUser(fakeuser,"-@all",-1);
}
/* Try to add or subtract each category one after the other. Often a
* single category will not perfectly match the set of commands into
* it, so at the end we do a final pass adding/removing the single commands
* needed to make the bitmap exactly match. */
for (int j = 0; ACLCommandCategories[j].flag != 0; j++) {
unsigned long on, off;
ACLCountCategoryBitsForUser(u,&on,&off,ACLCommandCategories[j].name);
if ((additive && on > off) || (!additive && off > on)) {
sds op = sdsnewlen(additive ? "+@" : "-@", 2);
op = sdscat(op,ACLCommandCategories[j].name);
ACLSetUser(fakeuser,op,-1);
rules = sdscatsds(rules,op);
rules = sdscatlen(rules," ",1);
sdsfree(op);
}
}
/* Fix the final ACLs with single commands differences. */
dictIterator *di = dictGetIterator(server.orig_commands);
dictEntry *de;
while ((de = dictNext(di)) != NULL) {
struct redisCommand *cmd = dictGetVal(de);
int userbit = ACLGetUserCommandBit(u,cmd->id);
int fakebit = ACLGetUserCommandBit(fakeuser,cmd->id);
if (userbit != fakebit) {
rules = sdscatlen(rules, userbit ? "+" : "-", 1);
rules = sdscat(rules,cmd->name);
rules = sdscatlen(rules," ",1);
ACLSetUserCommandBit(fakeuser,cmd->id,userbit);
}
/* Emit the subcommands if there are any. */
if (userbit == 0 && u->allowed_subcommands &&
u->allowed_subcommands[cmd->id])
{
for (int j = 0; u->allowed_subcommands[cmd->id][j]; j++) {
rules = sdscatlen(rules,"+",1);
rules = sdscat(rules,cmd->name);
rules = sdscatlen(rules,"|",1);
rules = sdscatsds(rules,u->allowed_subcommands[cmd->id][j]);
rules = sdscatlen(rules," ",1);
}
}
}
dictReleaseIterator(di);
/* Trim the final useless space. */
sdsrange(rules,0,-2);
/* This is technically not needed, but we want to verify that now the
* predicted bitmap is exactly the same as the user bitmap, and abort
* otherwise, because aborting is better than a security risk in this
* code path. */
if (memcmp(fakeuser->allowed_commands,
u->allowed_commands,
sizeof(u->allowed_commands)) != 0)
{
serverLog(LL_WARNING,
"CRITICAL ERROR: User ACLs don't match final bitmap: '%s'",
rules);
serverPanic("No bitmap match in ACLDescribeUserCommandRules()");
}
return rules;
}
/* This is similar to ACLDescribeUserCommandRules(), however instead of
* describing just the user command rules, everything is described: user
* flags, keys, passwords and finally the command rules obtained via
* the ACLDescribeUserCommandRules() function. This is the function we call
* when we want to rewrite the configuration files describing ACLs and
* in order to show users with ACL LIST. */
sds ACLDescribeUser(user *u) {
sds res = sdsempty();
/* Flags. */
for (int j = 0; ACLUserFlags[j].flag; j++) {
/* Skip the allcommands and allkeys flags because they'll be emitted
* later as ~* and +@all. */
if (ACLUserFlags[j].flag == USER_FLAG_ALLKEYS ||
ACLUserFlags[j].flag == USER_FLAG_ALLCOMMANDS) continue;
if (u->flags & ACLUserFlags[j].flag) {
res = sdscat(res,ACLUserFlags[j].name);
res = sdscatlen(res," ",1);
}
}
/* Passwords. */
listIter li;
listNode *ln;
listRewind(u->passwords,&li);
while((ln = listNext(&li))) {
sds thispass = listNodeValue(ln);
res = sdscatlen(res,">",1);
res = sdscatsds(res,thispass);
res = sdscatlen(res," ",1);
}
/* Key patterns. */
if (u->flags & USER_FLAG_ALLKEYS) {
res = sdscatlen(res,"~* ",3);
} else {
listRewind(u->patterns,&li);
while((ln = listNext(&li))) {
sds thispat = listNodeValue(ln);
res = sdscatlen(res,"~",1);
res = sdscatsds(res,thispat);
res = sdscatlen(res," ",1);
}
}
/* Command rules. */
sds rules = ACLDescribeUserCommandRules(u);
res = sdscatsds(res,rules);
sdsfree(rules);
return res;
}
/* Get a command from the original command table, that is not affected
* by the command renaming operations: we base all the ACL work from that
* table, so that ACLs are valid regardless of command renaming. */
struct redisCommand *ACLLookupCommand(const char *name) {
struct redisCommand *cmd;
sds sdsname = sdsnew(name);
cmd = dictFetchValue(server.orig_commands, sdsname);
sdsfree(sdsname);
return cmd;
}
/* Flush the array of allowed subcommands for the specified user
* and command ID. */
void ACLResetSubcommandsForCommand(user *u, unsigned long id) {
if (u->allowed_subcommands && u->allowed_subcommands[id]) {
for (int i = 0; u->allowed_subcommands[id][i]; i++)
sdsfree(u->allowed_subcommands[id][i]);
zfree(u->allowed_subcommands[id]);
u->allowed_subcommands[id] = NULL;
}
}
/* Flush the entire table of subcommands. This is useful on +@all, -@all
* or similar to return back to the minimal memory usage (and checks to do)
* for the user. */
void ACLResetSubcommands(user *u) {
if (u->allowed_subcommands == NULL) return;
for (int j = 0; j < USER_COMMAND_BITS_COUNT; j++) {
if (u->allowed_subcommands[j]) {
for (int i = 0; u->allowed_subcommands[j][i]; i++)
sdsfree(u->allowed_subcommands[j][i]);
zfree(u->allowed_subcommands[j]);
}
}
zfree(u->allowed_subcommands);
u->allowed_subcommands = NULL;
}
/* Add a subcommand to the list of subcommands for the user 'u' and
* the command id specified. */
void ACLAddAllowedSubcommand(user *u, unsigned long id, const char *sub) {
/* If this is the first subcommand to be configured for
* this user, we have to allocate the subcommands array. */
if (u->allowed_subcommands == NULL) {
u->allowed_subcommands = zcalloc(USER_COMMAND_BITS_COUNT *
sizeof(sds*));
}
/* We also need to enlarge the allocation pointing to the
* null terminated SDS array, to make space for this one.
* To start check the current size, and while we are here
* make sure the subcommand is not already specified inside. */
long items = 0;
if (u->allowed_subcommands[id]) {
while(u->allowed_subcommands[id][items]) {
/* If it's already here do not add it again. */
if (!strcasecmp(u->allowed_subcommands[id][items],sub)) return;
items++;
}
}
/* Now we can make space for the new item (and the null term). */
items += 2;
u->allowed_subcommands[id] = zrealloc(u->allowed_subcommands[id],
sizeof(sds)*items);
u->allowed_subcommands[id][items-2] = sdsnew(sub);
u->allowed_subcommands[id][items-1] = NULL;
}
/* Set user properties according to the string "op". The following
* is a description of what different strings will do:
*
* on Enable the user: it is possible to authenticate as this user.
* off Disable the user: it's no longer possible to authenticate
* with this user, however the already authenticated connections
* will still work.
* +<command> Allow the execution of that command
* -<command> Disallow the execution of that command
* +@<category> Allow the execution of all the commands in such category
* with valid categories are like @admin, @set, @sortedset, ...
* and so forth, see the full list in the server.c file where
* the Redis command table is described and defined.
* The special category @all means all the commands, but currently
* present in the server, and that will be loaded in the future
* via modules.
* +<command>|subcommand Allow a specific subcommand of an otherwise
* disabled command. Note that this form is not
* allowed as negative like -DEBUG|SEGFAULT, but
* only additive starting with "+".
* allcommands Alias for +@all. Note that it implies the ability to execute
* all the future commands loaded via the modules system.
* nocommands Alias for -@all.
* ~<pattern> Add a pattern of keys that can be mentioned as part of
* commands. For instance ~* allows all the keys. The pattern
* is a glob-style pattern like the one of KEYS.
* It is possible to specify multiple patterns.
* allkeys Alias for ~*
* resetkeys Flush the list of allowed keys patterns.
* ><password> Add this password to the list of valid password for the user.
* For example >mypass will add "mypass" to the list.
* This directive clears the "nopass" flag (see later).
* <<password> Remove this password from the list of valid passwords.
* nopass All the set passwords of the user are removed, and the user
* is flagged as requiring no password: it means that every
* password will work against this user. If this directive is
* used for the default user, every new connection will be
* immediately authenticated with the default user without
* any explicit AUTH command required. Note that the "resetpass"
* directive will clear this condition.
* resetpass Flush the list of allowed passwords. Moreover removes the
* "nopass" status. After "resetpass" the user has no associated
* passwords and there is no way to authenticate without adding
* some password (or setting it as "nopass" later).
* reset Performs the following actions: resetpass, resetkeys, off,
* -@all. The user returns to the same state it has immediately
* after its creation.
*
* The 'op' string must be null terminated. The 'oplen' argument should
* specify the length of the 'op' string in case the caller requires to pass
* binary data (for instance the >password form may use a binary password).
* Otherwise the field can be set to -1 and the function will use strlen()
* to determine the length.
*
* The function returns C_OK if the action to perform was understood because
* the 'op' string made sense. Otherwise C_ERR is returned if the operation
* is unknown or has some syntax error.
*
* When an error is returned, errno is set to the following values:
*
* EINVAL: The specified opcode is not understood.
* ENOENT: The command name or command category provided with + or - is not
* known.
* EBUSY: The subcommand you want to add is about a command that is currently
* fully added.
* EEXIST: You are adding a key pattern after "*" was already added. This is
* almost surely an error on the user side.
* ENODEV: The password you are trying to remove from the user does not exist.
*/
int ACLSetUser(user *u, const char *op, ssize_t oplen) {
if (oplen == -1) oplen = strlen(op);
if (!strcasecmp(op,"on")) {
u->flags |= USER_FLAG_ENABLED;
u->flags &= ~USER_FLAG_DISABLED;
} else if (!strcasecmp(op,"off")) {
u->flags |= USER_FLAG_DISABLED;
u->flags &= ~USER_FLAG_ENABLED;
} else if (!strcasecmp(op,"allkeys") ||
!strcasecmp(op,"~*"))
{
u->flags |= USER_FLAG_ALLKEYS;
listEmpty(u->patterns);
} else if (!strcasecmp(op,"resetkeys")) {
u->flags &= ~USER_FLAG_ALLKEYS;
listEmpty(u->patterns);
} else if (!strcasecmp(op,"allcommands") ||
!strcasecmp(op,"+@all"))
{
memset(u->allowed_commands,255,sizeof(u->allowed_commands));
u->flags |= USER_FLAG_ALLCOMMANDS;
ACLResetSubcommands(u);
} else if (!strcasecmp(op,"nocommands") ||
!strcasecmp(op,"-@all"))
{
memset(u->allowed_commands,0,sizeof(u->allowed_commands));
u->flags &= ~USER_FLAG_ALLCOMMANDS;
ACLResetSubcommands(u);
} else if (!strcasecmp(op,"nopass")) {
u->flags |= USER_FLAG_NOPASS;
listEmpty(u->passwords);
} else if (!strcasecmp(op,"resetpass")) {
u->flags &= ~USER_FLAG_NOPASS;
listEmpty(u->passwords);
} else if (op[0] == '>') {
sds newpass = sdsnewlen(op+1,oplen-1);
listNode *ln = listSearchKey(u->passwords,newpass);
/* Avoid re-adding the same password multiple times. */
if (ln == NULL) listAddNodeTail(u->passwords,newpass);
u->flags &= ~USER_FLAG_NOPASS;
} else if (op[0] == '<') {
sds delpass = sdsnewlen(op+1,oplen-1);
listNode *ln = listSearchKey(u->passwords,delpass);
sdsfree(delpass);
if (ln) {
listDelNode(u->passwords,ln);
} else {
errno = ENODEV;
return C_ERR;
}
} else if (op[0] == '~') {
if (u->flags & USER_FLAG_ALLKEYS) {
errno = EEXIST;
return C_ERR;
}
sds newpat = sdsnewlen(op+1,oplen-1);
listNode *ln = listSearchKey(u->patterns,newpat);
/* Avoid re-adding the same pattern multiple times. */
if (ln == NULL) listAddNodeTail(u->patterns,newpat);
u->flags &= ~USER_FLAG_ALLKEYS;
} else if (op[0] == '+' && op[1] != '@') {
if (strchr(op,'|') == NULL) {
if (ACLLookupCommand(op+1) == NULL) {
errno = ENOENT;
return C_ERR;
}
unsigned long id = ACLGetCommandID(op+1);
ACLSetUserCommandBit(u,id,1);
ACLResetSubcommandsForCommand(u,id);
} else {
/* Split the command and subcommand parts. */
char *copy = zstrdup(op+1);
char *sub = strchr(copy,'|');
sub[0] = '\0';
sub++;
/* Check if the command exists. We can't check the
* subcommand to see if it is valid. */
if (ACLLookupCommand(copy) == NULL) {
zfree(copy);
errno = ENOENT;
return C_ERR;
}
unsigned long id = ACLGetCommandID(copy);
/* The subcommand cannot be empty, so things like DEBUG|
* are syntax errors of course. */
if (strlen(sub) == 0) {
zfree(copy);
errno = EINVAL;
return C_ERR;
}
/* The command should not be set right now in the command
* bitmap, because adding a subcommand of a fully added
* command is probably an error on the user side. */
if (ACLGetUserCommandBit(u,id) == 1) {
zfree(copy);
errno = EBUSY;
return C_ERR;
}
/* Add the subcommand to the list of valid ones. */
ACLAddAllowedSubcommand(u,id,sub);
/* We have to clear the command bit so that we force the
* subcommand check. */
ACLSetUserCommandBit(u,id,0);
zfree(copy);
}
} else if (op[0] == '-' && op[1] != '@') {
if (ACLLookupCommand(op+1) == NULL) {
errno = ENOENT;
return C_ERR;
}
unsigned long id = ACLGetCommandID(op+1);
ACLSetUserCommandBit(u,id,0);
ACLResetSubcommandsForCommand(u,id);
} else if ((op[0] == '+' || op[0] == '-') && op[1] == '@') {
int bitval = op[0] == '+' ? 1 : 0;
if (ACLSetUserCommandBitsForCategory(u,op+2,bitval) == C_ERR) {
errno = ENOENT;
return C_ERR;
}
} else if (!strcasecmp(op,"reset")) {
serverAssert(ACLSetUser(u,"resetpass",-1) == C_OK);
serverAssert(ACLSetUser(u,"resetkeys",-1) == C_OK);
serverAssert(ACLSetUser(u,"off",-1) == C_OK);
serverAssert(ACLSetUser(u,"-@all",-1) == C_OK);
} else {
errno = EINVAL;
return C_ERR;
}
return C_OK;
}
/* Return a description of the error that occurred in ACLSetUser() according to
* the errno value set by the function on error. */
char *ACLSetUserStringError(void) {
char *errmsg = "Wrong format";
if (errno == ENOENT)
errmsg = "Unknown command or category name in ACL";
else if (errno == EINVAL)
errmsg = "Syntax error";
else if (errno == EBUSY)
errmsg = "Adding a subcommand of a command already fully "
"added is not allowed. Remove the command to start. "
"Example: -DEBUG +DEBUG|DIGEST";
else if (errno == EEXIST)
errmsg = "Adding a pattern after the * pattern (or the "
"'allkeys' flag) is not valid and does not have any "
"effect. Try 'resetkeys' to start with an empty "
"list of patterns";
else if (errno == ENODEV)
errmsg = "The password you are trying to remove from the user does "
"not exist";
return errmsg;
}
/* Return the first password of the default user or NULL.
* This function is needed for backward compatibility with the old
* directive "requirepass" when Redis supported a single global
* password. */
sds ACLDefaultUserFirstPassword(void) {
if (listLength(DefaultUser->passwords) == 0) return NULL;
listNode *first = listFirst(DefaultUser->passwords);
return listNodeValue(first);
}
/* Initialize the default user, that will always exist for all the process
* lifetime. */
void ACLInitDefaultUser(void) {
DefaultUser = ACLCreateUser("default",7);
ACLSetUser(DefaultUser,"+@all",-1);
ACLSetUser(DefaultUser,"~*",-1);
ACLSetUser(DefaultUser,"on",-1);
ACLSetUser(DefaultUser,"nopass",-1);
}
/* Initialization of the ACL subsystem. */
void ACLInit(void) {
Users = raxNew();
UsersToLoad = listCreate();
ACLInitDefaultUser();
}
/* Check the username and password pair and return C_OK if they are valid,
* otherwise C_ERR is returned and errno is set to:
*
* EINVAL: if the username-password do not match.
* ENONENT: if the specified user does not exist at all.
*/
int ACLCheckUserCredentials(robj *username, robj *password) {
user *u = ACLGetUserByName(username->ptr,sdslen(username->ptr));
if (u == NULL) {
errno = ENOENT;
return C_ERR;
}
/* Disabled users can't login. */
if (u->flags & USER_FLAG_DISABLED) {
errno = EINVAL;
return C_ERR;
}
/* If the user is configured to don't require any password, we
* are already fine here. */
if (u->flags & USER_FLAG_NOPASS) return C_OK;
/* Check all the user passwords for at least one to match. */
listIter li;
listNode *ln;
listRewind(u->passwords,&li);
while((ln = listNext(&li))) {
sds thispass = listNodeValue(ln);
if (!time_independent_strcmp(password->ptr, thispass))
return C_OK;
}
/* If we reached this point, no password matched. */
errno = EINVAL;
return C_ERR;
}
/* This is like ACLCheckUserCredentials(), however if the user/pass
* are correct, the connection is put in authenticated state and the
* connection user reference is populated.
*
* The return value is C_OK or C_ERR with the same meaning as
* ACLCheckUserCredentials(). */
int ACLAuthenticateUser(client *c, robj *username, robj *password) {
if (ACLCheckUserCredentials(username,password) == C_OK) {
c->authenticated = 1;
c->user = ACLGetUserByName(username->ptr,sdslen(username->ptr));
return C_OK;
} else {
return C_ERR;
}
}
/* For ACL purposes, every user has a bitmap with the commands that such
* user is allowed to execute. In order to populate the bitmap, every command
* should have an assigned ID (that is used to index the bitmap). This function
* creates such an ID: it uses sequential IDs, reusing the same ID for the same
* command name, so that a command retains the same ID in case of modules that
* are unloaded and later reloaded. */
unsigned long ACLGetCommandID(const char *cmdname) {
static rax *map = NULL;
static unsigned long nextid = 0;
sds lowername = sdsnew(cmdname);
sdstolower(lowername);
if (map == NULL) map = raxNew();
void *id = raxFind(map,(unsigned char*)lowername,sdslen(lowername));
if (id != raxNotFound) {
sdsfree(lowername);
return (unsigned long)id;
}
raxInsert(map,(unsigned char*)lowername,strlen(lowername),
(void*)nextid,NULL);
sdsfree(lowername);
unsigned long thisid = nextid;
nextid++;
/* We never assign the last bit in the user commands bitmap structure,
* this way we can later check if this bit is set, understanding if the
* current ACL for the user was created starting with a +@all to add all
* the possible commands and just subtracting other single commands or
* categories, or if, instead, the ACL was created just adding commands
* and command categories from scratch, not allowing future commands by
* default (loaded via modules). This is useful when rewriting the ACLs
* with ACL SAVE. */
if (nextid == USER_COMMAND_BITS_COUNT-1) nextid++;
return thisid;
}
/* Return an username by its name, or NULL if the user does not exist. */
user *ACLGetUserByName(const char *name, size_t namelen) {
void *myuser = raxFind(Users,(unsigned char*)name,namelen);
if (myuser == raxNotFound) return NULL;
return myuser;
}
/* Check if the command is ready to be executed in the client 'c', already
* referenced by c->cmd, and can be executed by this client according to the
* ACLs associated to the client user c->user.
*
* If the user can execute the command ACL_OK is returned, otherwise
* ACL_DENIED_CMD or ACL_DENIED_KEY is returned: the first in case the
* command cannot be executed because the user is not allowed to run such
* command, the second if the command is denied because the user is trying
* to access keys that are not among the specified patterns. */
int ACLCheckCommandPerm(client *c) {
user *u = c->user;
uint64_t id = c->cmd->id;
/* If there is no associated user, the connection can run anything. */
if (u == NULL) return ACL_OK;
/* Check if the user can execute this command. */
if (!(u->flags & USER_FLAG_ALLCOMMANDS) &&
c->cmd->proc != authCommand)
{
/* If the bit is not set we have to check further, in case the
* command is allowed just with that specific subcommand. */
if (ACLGetUserCommandBit(u,id) == 0) {
/* Check if the subcommand matches. */
if (c->argc < 2 ||
u->allowed_subcommands == NULL ||
u->allowed_subcommands[id] == NULL)
{
return ACL_DENIED_CMD;
}
long subid = 0;
while (1) {
if (u->allowed_subcommands[id][subid] == NULL)
return ACL_DENIED_CMD;
if (!strcasecmp(c->argv[1]->ptr,
u->allowed_subcommands[id][subid]))
break; /* Subcommand match found. Stop here. */
subid++;
}
}
}
/* Check if the user can execute commands explicitly touching the keys
* mentioned in the command arguments. */
if (!(c->user->flags & USER_FLAG_ALLKEYS) &&
(c->cmd->getkeys_proc || c->cmd->firstkey))
{
int numkeys;