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fix(menu): wrong animation in Angular 4.2+ #5836

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merged 1 commit into from
Jul 25, 2017

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crisbeto
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@crisbeto crisbeto commented Jul 18, 2017

Fixes the new menu animation glitching out against Angular 4.2. It seems like transitioning from scale(0, 0) to scale(1, 0.5) doesn't work correctly at the moment. This is a workaround that will transition it from scale(0.01, 0.01) instead.

For reference:
zp7kn12

@googlebot googlebot added the cla: yes PR author has agreed to Google's Contributor License Agreement label Jul 18, 2017
@@ -34,11 +35,11 @@ import{
export const transformMenu: AnimationTriggerMetadata = trigger('transformMenu', [
state('void', style({
opacity: 0,
transform: 'scale(0, 0)'
transform: 'scale(0.01, 0.01)'
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Add a comment for this workaround?

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Done.

Fixes the new menu animation glitching out against Angular 4.2. It seems like transitioning from `scale(0, 0)` to `scale(1, 0.5)` works correctly at the moment. This is a workaround that will transition it from `scale(0.01, 0.01)` instead.
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LGTM

@jelbourn jelbourn added pr: lgtm action: merge The PR is ready for merge by the caretaker and removed pr: needs review labels Jul 18, 2017
@kara kara added the merge: caretaker note Alert the caretaker performing the merge to check the PR for an out of normal action needed or note label Jul 20, 2017
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kara commented Jul 20, 2017

Note: Screenshot tests need to be fixed

@andrewseguin andrewseguin merged commit 39c3e42 into angular:master Jul 25, 2017
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5 participants