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fix(animations): repair flicker issues with WA polyfill (#16937)
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packages/animations/browser/test/render/web_animations/web_animations_player_spec.ts
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/** | ||
* @license | ||
* Copyright Google Inc. All Rights Reserved. | ||
* | ||
* Use of this source code is governed by an MIT-style license that can be | ||
* found in the LICENSE file at https://angular.io/license | ||
*/ | ||
import {DOMAnimation} from '../../../src/render/web_animations/dom_animation'; | ||
import {WebAnimationsPlayer} from '../../../src/render/web_animations/web_animations_player'; | ||
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export function main() { | ||
let element: any; | ||
let innerPlayer: MockDomAnimation|null = null; | ||
beforeEach(() => { | ||
element = {}; | ||
element['animate'] = () => { return innerPlayer = new MockDomAnimation(); }; | ||
}); | ||
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describe('WebAnimationsPlayer tests', () => { | ||
it('should automatically pause the player when created and initialized', () => { | ||
const keyframes = [ | ||
{opacity: 0, offset: 0}, | ||
{opacity: 1, offset: 1}, | ||
]; | ||
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const player = new WebAnimationsPlayer(element, keyframes, {duration: 1000}); | ||
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player.init(); | ||
const p = innerPlayer !; | ||
expect(p.log).toEqual(['pause']); | ||
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player.play(); | ||
expect(p.log).toEqual(['pause', 'play']); | ||
}); | ||
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it('should not pause the player if created and started before initialized', () => { | ||
const keyframes = [ | ||
{opacity: 0, offset: 0}, | ||
{opacity: 1, offset: 1}, | ||
]; | ||
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const player = new WebAnimationsPlayer(element, keyframes, {duration: 1000}); | ||
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player.play(); | ||
const p = innerPlayer !; | ||
expect(p.log).toEqual(['play']); | ||
}); | ||
}); | ||
} | ||
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class MockDomAnimation implements DOMAnimation { | ||
log: string[] = []; | ||
cancel(): void { this.log.push('cancel'); } | ||
play(): void { this.log.push('play'); } | ||
pause(): void { this.log.push('pause'); } | ||
finish(): void { this.log.push('finish'); } | ||
onfinish: Function = () => {}; | ||
position: number = 0; | ||
currentTime: number = 0; | ||
addEventListener(eventName: string, handler: (event: any) => any): any {} | ||
dispatchEvent(eventName: string): any {} | ||
} |