You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I need to transform the camera view to match the view of other camera. It is not a problem to do so by setting matrix transform on textureview using Camera 1 library.
However, it seems any matrix transform does not work other than scale on PreviewView using Camera X library. How can I set custom transform on the camera view with CameraX? Or at least can I set the starting top-left corner of the CameraX preview?
The text was updated successfully, but these errors were encountered:
I need to transform the camera view to match the view of other camera. It is not a problem to do so by setting matrix transform on textureview using Camera 1 library.
However, it seems any matrix transform does not work other than scale on PreviewView using Camera X library. How can I set custom transform on the camera view with CameraX? Or at least can I set the starting top-left corner of the CameraX preview?
The text was updated successfully, but these errors were encountered: