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opengl-basic-tutorial.sln
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opengl-basic-tutorial.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.30501.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "chapter-1", "chapter-1\chapter-1.vcxproj", "{93D38BAF-F90E-47CE-8FA7-CE779FE24BCB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "chapter-2", "chapter-2\chapter-2.vcxproj", "{25565054-DC2F-4C04-8B4D-BE6B696D8CE6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "chapter-3", "chapter-3\chapter-3.vcxproj", "{CFA3B4C0-02FC-4200-9A9B-8D5D8A2D104F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{93D38BAF-F90E-47CE-8FA7-CE779FE24BCB}.Debug|Win32.ActiveCfg = Debug|Win32
{93D38BAF-F90E-47CE-8FA7-CE779FE24BCB}.Debug|Win32.Build.0 = Debug|Win32
{93D38BAF-F90E-47CE-8FA7-CE779FE24BCB}.Release|Win32.ActiveCfg = Release|Win32
{93D38BAF-F90E-47CE-8FA7-CE779FE24BCB}.Release|Win32.Build.0 = Release|Win32
{25565054-DC2F-4C04-8B4D-BE6B696D8CE6}.Debug|Win32.ActiveCfg = Debug|Win32
{25565054-DC2F-4C04-8B4D-BE6B696D8CE6}.Debug|Win32.Build.0 = Debug|Win32
{25565054-DC2F-4C04-8B4D-BE6B696D8CE6}.Release|Win32.ActiveCfg = Release|Win32
{25565054-DC2F-4C04-8B4D-BE6B696D8CE6}.Release|Win32.Build.0 = Release|Win32
{CFA3B4C0-02FC-4200-9A9B-8D5D8A2D104F}.Debug|Win32.ActiveCfg = Debug|Win32
{CFA3B4C0-02FC-4200-9A9B-8D5D8A2D104F}.Debug|Win32.Build.0 = Debug|Win32
{CFA3B4C0-02FC-4200-9A9B-8D5D8A2D104F}.Release|Win32.ActiveCfg = Release|Win32
{CFA3B4C0-02FC-4200-9A9B-8D5D8A2D104F}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal