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'class_skills' function #90

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jamb0ree opened this issue Oct 4, 2021 · 0 comments
Open

'class_skills' function #90

jamb0ree opened this issue Oct 4, 2021 · 0 comments

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@jamb0ree
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jamb0ree commented Oct 4, 2021

Hi,

I noticed 2 errors in the boolean coding of skills for the different classes :

contract 0x83F9D594E327EaFe466fbB2cf050Bf13BeCCB165 (Rarity: Codex Class Skills) ; function class_skills :
for class == 8 (Ranger), the skill Hide is coded as false whereas it should be true
for class == 11 (Wizard), the skill Craft is coded as false whereas it should be true

contract 0x51C0B29A1d84611373BA301706c6B4b72283C80F (Rarity: Skills 2) ; function class_skills :
for class == 8 (Ranger), the skill Hide is coded as false whereas it should be true

This affects how skill points are subtracted during allocation (-2 points whereas it should -1 point since it is a class skill).

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