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Failed to build: "failed to run custom build command for coreaudio-sys v0.2.15
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#13
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make sure you have the iPhoneOS SDK installed, Rust currently doesn't have a visionOS target (and libraries don't have support for it) so it's using iOS headers for dependencies in the interim |
Also experiencing the same and have all the SDKs for each OS installed as well. |
I can reproduce it on my machine if the currently active Xcode is set to the Command Line Tools instead of the actual Xcode.app. Can you please run If it shows (This often happens with Xcode Beta, unfortunately, since it's named "Xcode-beta.app" by default.) There's two ways to fix this:
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My XCode was already in /Applications/Xcode.app, just pointed the command line tools there instead. It all worked but I am still receiving.
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Run Product -> Clean Build Folder. I was able to reproduce your issue by trying to build without a |
I did have all the sdks installed, but you were correct that it was set to CommandLineTools, I used the sudo command and it worked right away, thank you very much! |
That worked and was able to get it connected but not it just keeps connecting-disconnecting-connecting-disconnecting on loop. I see the SteamVR overlay and it's tracking and all but just keeps going through that loop every 1-2 seconds consistently. |
Just cloned the repo and tried running the script, it starts compiling everything fine until it hits this:
I'm using a new Macbook Pro M3 Sonoma 14.3, please let me know if there is anything else I can provide that might help, thanks!
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