Skip to content

Latest commit

 

History

History
51 lines (30 loc) · 1.49 KB

changelog.md

File metadata and controls

51 lines (30 loc) · 1.49 KB

Changelog

0.4.3

  • Fixed: tdw_physics doesn't work on Python 3.10 or newer.

0.4.2

  • Fixed: Mass is scaled when it shouldn't be in bouncing.py, permanence.py, containment.py, shadow.py, stability.py, and toy_collisions.py.
  • tdw_physics now requires TDW v1.11.3.0 or newer.

0.4.1

  • Added mass_scale parameter to RigidbodyDataset.get_add_physics_object()

0.4.0

  • Refactored for TDW v1.9.0 (tdw_physics now requires TDW v1.9.0 or newer)
  • Removed physics_info_calculator.py
  • Moved PhysicsInfo class and PHYSICS_INFO dictionary to tdw_physics.physics_info

0.3.1

  • tdw_physics now requires TDW v1.8
  • Fixed the names of some of the scenes to match those in TDW v1.8
  • Fixed code examples in the README

0.3.0

  • Added a function to reshape the _depth pass in order to stay compatible with TDW v1.7.15 (the _depth pass is now far more accurate).

0.2.1

  • Removed some code made redundant by TDW v1.7
  • Fixed: Controllers automatically launch the build (which doesn't work on headless servers).

0.2.0

  • Updated documentation for TDW public release.
    • Expanded system requirements section.
  • Updated URLs custom model libraries to TDW v1.6 URLs.

0.1.1

Controllers

  • squishing.py: In trials in which one object is dropped onto another, the "dropped" object is a solid object instead of a squishy cloth object.

0.1.2

  • Added optional launch_build parameter to each controller constructor.