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runner.tscn
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runner.tscn
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://runner.gd" type="Script" id=1]
[ext_resource path="res://white.png" type="Texture" id=2]
[node name="runner" type="Node2D" index="0"]
script = ExtResource( 1 )
_sections_unfolded = [ "Transform" ]
[node name="viewport" type="TextureRect" parent="." index="0"]
modulate = Color( 0.717647, 0.941176, 0.960784, 1 )
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 800.0
margin_bottom = 600.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
texture = ExtResource( 2 )
expand = true
stretch_mode = 0
_sections_unfolded = [ "Material", "Rect", "Visibility" ]
[node name="CanvasLayer" type="CanvasLayer" parent="." index="1"]
layer = 2
offset = Vector2( 0, 0 )
rotation = 0.0
scale = Vector2( 1, 1 )
transform = Transform2D( 1, 0, 0, 1, 0, 0 )
[node name="back" type="Button" parent="CanvasLayer" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 21.0
margin_bottom = 20.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "<"
flat = false
align = 1
[connection signal="button_down" from="CanvasLayer/back" to="." method="_on_back_button_down"]