input-remapper comes with an optional custom macro language with support for cross-device variables, conditions and named parameters.
Syntax errors are shown in the UI on save. Each key
function adds a short delay of 10ms
between key-down, key-up and at the end. See usage.md
for more info.
Bear in mind that anti-cheat software might detect macros in games.
Acts like a pressed key. All names that are available in regular mappings can be used here.
You don't have to use quotes around the symbol constants.
key(symbol: str)Examples:
key(symbol=KEY_A) key(b).key(space)
Waits in milliseconds before continuing the macro
wait(time: int)Examples:
wait(time=100) wait(500)
Repeats the execution of the second parameter a few times
repeat(repeats: int, macro: Macro)Examples:
repeat(1, key(KEY_A)) repeat(repeats=2, key(space))
Holds a modifier while executing the second parameter
modify(modifier: str, macro: Macro)Examples:
modify(Control_L, k(a).k(x))
Executes the child macro repeatedly as long as the key is pressed down.
If a symbol string like KEY_A is provided, it will hold down that symbol as long as the key is pressed down.
hold(macro: Macro)Examples:
hold(key(space))
Holds down all the provided symbols like a combination.
An arbitrary number of symbols can be provided.
hold_keys(*symbols: str)Examples:
hold_keys(KEY_LEFTCTRL, KEY_A) hold_keys(Control_L, Alt_L, Delete) set(foo, KEY_A).hold_keys($foo)
Moves the mouse cursor
mouse(direction: str, speed: int)Examples:
mouse(up, 1) mouse(left, 2)
Injects scroll wheel events
wheel(direction: str, speed: int)Examples:
mouse(up, 10) mouse(left, 20)
Writes an event. Examples for
type
,code
andvalue
can be found via thesudo evtest
commandevent(type: str | int, code: str | int, value: int)Examples:
event(EV_KEY, KEY_A, 1) event(2, 8, 1)
Set a variable to a value. This variable and its value is available in all injection processes.
Variables can be used in function arguments by adding a
$
in front of their name:repeat($foo, key(KEY_A))
Their values are available for other injections/devices as well, so you can make them interact with each other. In other words, using
set
on a keyboard andif_eq
with the previously used variable name on a mouse will work.set(variable: str, value: str | int)Examples:
set(foo, 1) set(foo, "qux")
Compare two values and run different macros depending on the outcome.
if_eq(value_1: str | int, value_2: str | int, then: Macro | None, else: Macro | None)Examples:
set(a, 1).if_eq($a, 1, key(KEY_A), key(KEY_B)) set(a, 1).set(b, 1).if_eq($a, $b, else=key(KEY_B).key(KEY_C)) set(a, "foo").if_eq("foo", $a, key(KEY_A))
If the key is tapped quickly, run the
then
macro, otherwise the second. The third param is the optional time in milliseconds and defaults to 300msif_tap(then: Macro | None, else: Macro | None, timeout: int)Examples:
if_tap(key(KEY_A), key(KEY_B), timeout=500) if_tap(then=key(KEY_A), else=key(KEY_B))
If the key that is mapped to the macro is pressed and released, run the
then
macro.If another key is pressed while the triggering key is held down, run the
else
macro.If a timeout number is provided, the macro will run
else
if no event arrives for more than the configured number in milliseconds.if_single(then: Macro | None, else: Macro | None, timeout: int | None)Examples:
if_single(key(KEY_A), key(KEY_B)) if_single(then=key(KEY_A), else=key(KEY_B)) if_single(key(KEY_A), key(KEY_B), timeout=1000)
Multiple functions are chained using .
.
Unlike other programming languages, qux(bar())
would not run bar
and then
qux
. Instead, cux
can decide to run bar
during runtime depending on various
other factors. Like repeat
is running its parameter multiple times.
Whitespaces, newlines and tabs don't have any meaning and are removed when the macro gets compiled, unless you wrap your strings in "quotes".
Similar to python, arguments can be either positional or keyword arguments.
key(symbol=KEY_A)
is the same as key(KEY_A)
.
Using $
resolves a variable during runtime. For example set(a, $1)
and
if_eq($a, 1, key(KEY_A), key(KEY_B))
.
Comments can be written with '#', like key(KEY_A) # write an "a"