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objCollidMap1D does not update tileabove #271
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I noticed this behavior, too. When testing this with the I'm still a bit of a beginner with ASM so it might take a bit of poking for me to understand it all. Since collision works on the y-axis, I assume it's possible to get the tile information, but it'll take a lot of trial and error before I figure out where. |
but, as it is a 1D map, you are not "on top of" a tile, why do you want that we update "tileabove". You don't have the information in tilestand? |
That's a fair point. However, I made a mistake in my post by failing to mention that I also observed this behavior with the |
SO, do you still want something in this property for the objCollidMap1D function? we can discuss about something handle by the property with objCollidMap1D function. |
objCollidMap1D does not update tileabove.
tilestand and tilebprop are updated correctly.
Same issue with objCollidMap, I guess.
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