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FastenersLib.py
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FastenersLib.py
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#!/usr/bin/env python3
# coding: utf-8
#
# FastenersLib.py
import os
from PySide import QtGui, QtCore
import FreeCADGui as Gui
import FreeCAD as App
from FreeCAD import Console as FCC
from FastenerBase import FSBaseObject
from ScrewMaker import screwTables
import FastenersCmd as FS
import Asm4_libs as Asm4
# icon to show in the Menu, toolbar and widget window
iconFile = os.path.join( Asm4.iconPath , 'Asm4_mvFastener.svg')
"""
+-----------------------------------------------+
| a class to create all fasteners |
| from the Fasteners WB (ScrewMaker) |
+-----------------------------------------------+
Gui.activateWorkbench('FastenersWorkbench')
Gui.activateWorkbench('Assembly4Workbench')
import FastenersCmd as FS
fs = App.ActiveDocument.addObject("Part::FeaturePython",'Screw')
FS.FSScrewObject( fs, 'ISO4762', None )
fs.Label = fs.Proxy.itemText
FS.FSViewProviderTree(fs.ViewObject)
fs.ViewObject.ShapeColor = (0.3, 0.6, 0.7)
# (0.85, 0.3, 0.5)
# (1.0, 0.75, 0)
fs.recompute()
Gui.Selection.addSelection(fs)
Gui.runCommand('FSChangeParams')
"""
class insertFastener:
"My tool object"
def __init__(self, fastenerType):
self.FSclass = fastenerType
self.FScolor = {'Screw' : (0.3, 0.6, 0.7),
'Nut' : (0.85, 0.3, 0.5),
'Washer': (1.0, 0.75, 0.0),
'ThreadedRod':(0.3, 0.5, 0.75)
}
# Screw
if self.FSclass == 'Screw':
self.menutext = "Insert Screw"
self.tooltip = "Insert a Screw in the Assembly"
self.icon = os.path.join( Asm4.iconPath , 'Asm4_Screw.svg')
# Nut
elif self.FSclass == 'Nut':
self.menutext = "Insert Nut"
self.tooltip = "Insert a Nut in the Assembly"
self.icon = os.path.join( Asm4.iconPath , 'Asm4_Nut.svg')
# Washer
elif self.FSclass == 'Washer':
self.menutext = "Insert Washer"
self.tooltip = "Insert a Washer in the Assembly"
self.icon = os.path.join( Asm4.iconPath , 'Asm4_Washer.svg')
# Threaded Rod (makes errors)
elif self.FSclass == 'ThreadedRod':
self.menutext = "Insert threaded rod"
self.tooltip = "Insert threaded rod"
self.icon = os.path.join( Asm4.iconPath , 'Asm4_Rod.svg')
def GetResources(self):
return {"MenuText": self.menutext,
"ToolTip" : self.tooltip,
"Pixmap" : self.icon }
def IsActive(self):
# if Asm4.getAssembly():
if App.ActiveDocument:
return True
return None
def Activated(self):
# check that the Fasteners WB has been loaded before:
if not 'FSChangeParams' in Gui.listCommands():
Gui.activateWorkbench('FastenersWorkbench')
Gui.activateWorkbench('Assembly4Workbench')
# if something is selected
container = None
fsClass = self.FSclass
fsType = None
selObj = None
if len(Gui.Selection.getSelection())==1:
selObj = Gui.Selection.getSelection()[0]
# if it's a container, we'll put it there
if selObj.TypeId == 'App::Part':
container = selObj
# if a fastener is selected, we duplicate it
elif isFastener(selObj):
try:
fs = screwTables[selObj.type][0]
if fs in ['Screw','Nut','Washer']:
fsClass = fs
fsType = selObj.type
container = selObj.getParentGeoFeatureGroup()
except:
FCC.PrintMessage("Selected object doesn't seem to be a valid fastener, ignoring\n")
elif Asm4.getAssembly() and not Gui.Selection.hasSelection() :
container = Asm4.getAssembly()
# create the fastener
newFastener = App.ActiveDocument.addObject("Part::FeaturePython",fsClass)
# if a previous fastener was selected, we match its parameters
if fsType:
FS.FSScrewObject( newFastener, fsType, None )
newFastener.recompute()
newFastener.diameter = selObj.diameter
newFastener.recompute()
if hasattr(newFastener,'length'):
try:
newFastener.length = selObj.length
except:
FCC.PrintMessage("Length \""+selObj.length+"\" is not available, ignoring\n")
# we create a new fastener as asked
else:
if fsClass == 'Screw':
FS.FSScrewObject( newFastener, 'ISO7045', None )
elif fsClass == 'Nut':
FS.FSScrewObject( newFastener, 'ISO4032', None )
elif fsClass == 'Washer':
FS.FSScrewObject( newFastener, 'ISO7089', None )
elif fsClass == 'ThreadedRod':
FS.FSThreadedRodObject( newFastener, None )
# make the Proxy and stuff
newFastener.Label = newFastener.Proxy.itemText
FS.FSViewProviderTree(newFastener.ViewObject)
# if a container was selected, put it there
if container:
container.addObject(newFastener)
# apply custom Asm4 colours:
try:
newFastener.ViewObject.ShapeColor = self.FScolor[fsClass]
except:
FCC.PrintMessage("unknown fastener type \""+str(fsClass)+"\", ignoring\n")
# add AttachmentEngine
# oooops, no, creates problems because it creates an AttachmentOffset property that collides with Asm4
# newFastener.addExtension("Part::AttachExtensionPython")
# ... and select it
newFastener.recompute()
Gui.Selection.clearSelection()
Gui.Selection.addSelection( newFastener )
# Gui.runCommand('FSChangeParams')
# Gui.runCommand( 'Asm4_placeFastener' )
"""
+-----------------------------------------------+
| wrapper for FSChangeParams |
+-----------------------------------------------+
"""
class changeFSparametersCmd():
def __init__(self):
super(changeFSparametersCmd,self).__init__()
def GetResources(self):
return {"MenuText": "Change Fastener parameters",
"ToolTip": "Change Fastener parameters",
"Pixmap" : os.path.join( Asm4.iconPath , 'Asm4_FSparams.svg')
}
def IsActive(self):
if App.ActiveDocument and getSelectionFS():
return True
return False
def Activated(self):
# check that the Fasteners WB has been loaded before:
if not 'FSChangeParams' in Gui.listCommands():
Gui.activateWorkbench('FastenersWorkbench')
Gui.activateWorkbench('Assembly4Workbench')
# check that we have selected a Fastener from the Fastener WB
selection = getSelectionFS()
if selection:
Gui.runCommand('FSChangeParams')
"""
+-----------------------------------------------+
| Helper functions |
+-----------------------------------------------+
"""
def getSelectionFS():
selectedObj = None
# check that something is selected
if len(Gui.Selection.getSelection())==1:
obj = Gui.Selection.getSelection()[0]
if isFastener(obj):
selectedObj = obj
else:
for selObj in Gui.Selection.getSelectionEx():
obj = selObj.Object
if isFastener(obj):
selectedObj = obj
# now we should be safe
return selectedObj
def isFastener(obj):
if not obj:
return False
if (hasattr(obj,'Proxy') and isinstance(obj.Proxy, FSBaseObject)):
return True
return False
"""
+-----------------------------------------------+
| clone per App::Link fasteners |
+-----------------------------------------------+
Select a fastener and several datum axes and the fastener will
be cloned (as App::Link) and attached to those axes
"""
class cloneFastenersToAxesCmd():
def __init__(self):
super(cloneFastenersToAxesCmd,self).__init__()
def GetResources(self):
return {"MenuText": "Clone Fastener to Axes",
"ToolTip": "Clone Fastener to Axes",
"Pixmap" : os.path.join( Asm4.iconPath , 'Asm4_cloneFasteners.svg')
}
def IsActive(self):
self.selection = self.getSelectedAxes()
if Asm4.getAssembly() and self.selection:
return True
return False
def Activated(self):
(fstnr, axes) = self.selection
if fstnr.Document:
for axisData in axes:
if len(axisData) > 3: # DocName/ModelName/AppLinkName/AxisName
docName = axisData[0]
doc = App.getDocument(docName)
if doc:
model = doc.getObject(axisData[1])
if model:
objLink = model.getObject(axisData[2])
if objLink:
obj = objLink.getLinkedObject()
axis = obj.getObject(axisData[3])
if axis and axis.Document:
newFstnr = Asm4.cloneObject(fstnr)
Asm4.placeObjectToLCS(newFstnr, axisData[2], axis.Document.Name, axisData[3])
Gui.Selection.clearSelection()
self.rootAssembly = Asm4.getAssembly()
if rootAssembly:
Gui.Selection.addSelection( fstnr.Document.Name, self.rootAssembly.Name, fstnr.Name +'.')
def getSelectedAxes(self):
holeAxes = []
fstnr = None
selection = Gui.Selection.getSelectionEx('', 0)
if selection:
for s in selection:
for seNames in s.SubElementNames:
seObj = s.Object
for se in seNames.split('.'):
if se and (len(se) > 0):
seObj = seObj.getObject(se)
if Asm4.isAppLink(seObj):
seObj = seObj.getLinkedObject()
if Asm4.isHoleAxis(seObj):
holeAxes.append(Asm4.getSelectionPath(s.Document.Name, s.ObjectName, seNames))
break
elif isFastener(seObj):
if fstnr is None:
fstnr = seObj
break
else:
# only 1 fastener can be selected
return(None)
else:
break
# if a fastener and at least 1 HoleAxis have been selected
if fstnr and (len(holeAxes) > 0):
return (fstnr, holeAxes)
else:
return(None)
"""
+-----------------------------------------------+
| add the commands to the workbench |
+-----------------------------------------------+
"""
Gui.addCommand( 'Asm4_insertScrew', insertFastener('Screw') )
Gui.addCommand( 'Asm4_insertNut', insertFastener('Nut') )
Gui.addCommand( 'Asm4_insertWasher', insertFastener('Washer') )
#Gui.addCommand( 'Asm4_insertRod', insertFastener('ThreadedRod') )
#Gui.addCommand( 'Asm4_placeFastener', placeFastenerCmd() )
Gui.addCommand( 'Asm4_cloneFastenersToAxes', cloneFastenersToAxesCmd() )
Gui.addCommand( 'Asm4_FSparameters', changeFSparametersCmd() )
# defines the drop-down button for Fasteners:
FastenersCmdList = [ 'Asm4_insertScrew',
'Asm4_insertNut',
'Asm4_insertWasher',
'Asm4_cloneFastenersToAxes',
'Asm4_FSparameters']
Gui.addCommand( 'Asm4_Fasteners', Asm4.dropDownCmd( FastenersCmdList, 'Fasteners'))