Name | Type | Description | Notes |
---|---|---|---|
Text | Pointer to NullableString | text to type | [optional] |
func NewTextInput() *TextInput
NewTextInput instantiates a new TextInput object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewTextInputWithDefaults() *TextInput
NewTextInputWithDefaults instantiates a new TextInput object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *TextInput) GetText() string
GetText returns the Text field if non-nil, zero value otherwise.
func (o *TextInput) GetTextOk() (*string, bool)
GetTextOk returns a tuple with the Text field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *TextInput) SetText(v string)
SetText sets Text field to given value.
func (o *TextInput) HasText() bool
HasText returns a boolean if a field has been set.
func (o *TextInput) SetTextNil(b bool)
SetTextNil sets the value for Text to be an explicit nil
func (o *TextInput) UnsetText()
UnsetText ensures that no value is present for Text, not even an explicit nil