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TextInput.md

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TextInput

Properties

Name Type Description Notes
Text Pointer to NullableString text to type [optional]

Methods

NewTextInput

func NewTextInput() *TextInput

NewTextInput instantiates a new TextInput object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewTextInputWithDefaults

func NewTextInputWithDefaults() *TextInput

NewTextInputWithDefaults instantiates a new TextInput object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetText

func (o *TextInput) GetText() string

GetText returns the Text field if non-nil, zero value otherwise.

GetTextOk

func (o *TextInput) GetTextOk() (*string, bool)

GetTextOk returns a tuple with the Text field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetText

func (o *TextInput) SetText(v string)

SetText sets Text field to given value.

HasText

func (o *TextInput) HasText() bool

HasText returns a boolean if a field has been set.

SetTextNil

func (o *TextInput) SetTextNil(b bool)

SetTextNil sets the value for Text to be an explicit nil

UnsetText

func (o *TextInput) UnsetText()

UnsetText ensures that no value is present for Text, not even an explicit nil

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