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AGOL Vector Tiles #346
Comments
Sprint 1 NotesLite draft updated on 4/11/2024 |
Sprint 2
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Updated tiles will be exported and loaded into AGOL on the 25th. |
Hillshade polygons split into separate tileset, All Lite tiles are now under 64kb, hillshade polygon tileset still needs to be tested for size. |
Sprint 3 and 4
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Vector hillshade tile sizes are now an acceptable size though not perfect. 2 tiles are 265kb and 207kb which should be ok to start with. |
Q4 Sprint 4 - 6From Acceptance Criteria:
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Label clean up continues. Closing for FY25 Q1 |
Benefit
Base maps that are easier and faster to maintain and update than traditional raster base maps. Vector tiles also render better and are more portable than current raster base maps.
Acceptance Criteria
Notes
No response
Risks
No response
Issue Reference
refs #
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