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e.g.
while { _index < 299 && {currentWeapon _vehicle != _weapon} } do { _unit action ["SwitchWeapon", _vehicle, _unit, _index]; _index = _index + 1; };
ace_safemode ace_respawn ace_weaponselect
helper func https://github.com/acemod/ACE3/blob/5aac4c201aec160f861d96116a10efa2e2f10ad5/addons/common/functions/fnc_getFiremodeIndex.sqf
https://github.com/acemod/ACE3/blob/master/addons/safemode/functions/fnc_unlockSafety.sqf#L66-L72 should be able to be replaced with
// switch to last mode private _index = [_unit, _weapon, _mode] call EFUNC(common,getFiremodeIndex); _unit action ["SwitchWeapon", _unit, _unit, _index];
but the original func doesn't seem to work as expected, the "rollover" never happens?
The text was updated successfully, but these errors were encountered:
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e.g.
ace_safemode
ace_respawn
ace_weaponselect
helper func https://github.com/acemod/ACE3/blob/5aac4c201aec160f861d96116a10efa2e2f10ad5/addons/common/functions/fnc_getFiremodeIndex.sqf
https://github.com/acemod/ACE3/blob/master/addons/safemode/functions/fnc_unlockSafety.sqf#L66-L72
should be able to be replaced with
but the original func doesn't seem to work as expected, the "rollover" never happens?
The text was updated successfully, but these errors were encountered: