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Merkava Inconsistencies #6293
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Sorry if this is a bit of an improper dump, but I felt that these issues are all related. |
Should be fixed in latest release (3.12.2) |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. |
Is it? |
This issue has been automatically closed due to inactivity. |
Arma 3 Version:
1.82.1
(Current)CBA Version:
3.6.1
ACE3 Version:
3.12.1
Mods:
Description:
Ammo Inconsistency :
Both Merkava versions ammo loadouts (in ACE) do not match vanilla profiles:
UP-Armored Merkava:
Standard Merkava:
Ace ammo count should remain consistent with new vanilla loadouts.
Unknown if this affects performance, or is just a clerical error.
Internal Ammo Readouts for the Gunner positions in both standard and UP-Armored Merkavas displays incorrectly.
Readouts of APFSDS-T are consistent with what is loaded, while the secondary round type (HEAT-MP-T for the UP) is listed as HE-T regardless. Count is still accurate. Both versions then display the current coaxial magazine as the number of HEAT-MP-T rounds, stating that the tank has 2000 HEAT shells. COAX readout appears consistent, still displays current coaxial magazine count. The incorrect HEAT shell count decreases accordingly to COAX ammo count.
APFSDS-T shell incorrectly truncated on the HUD to "AP-T" (AP-T being an entirely disparate category of shot).
Steps to reproduce:
Where did the issue occur?
Placed Modules:
RPT log file:
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