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Some sound effects that have proximity attributes will always play. Two levels that I have experienced the bug happening are, Great Asset and Do His Favor. When I disabled Mega Hack they both worked perfectly fine. This bug is really annoying to very loud temporary sounds that would just always be playing nonstop. (this is mostly just talking about Do His Favor’s boss fight)
Also this might not be because of proximity sounds and something else.
The text was updated successfully, but these errors were encountered:
Some sound effects that have proximity attributes will always play. Two levels that I have experienced the bug happening are, Great Asset and Do His Favor. When I disabled Mega Hack they both worked perfectly fine. This bug is really annoying to very loud temporary sounds that would just always be playing nonstop. (this is mostly just talking about Do His Favor’s boss fight)
Also this might not be because of proximity sounds and something else.
The text was updated successfully, but these errors were encountered: