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AutoPlayerBoardFirst.java
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/**
* Copyright (C) 2002 Michael Green <[email protected]>
*
* Copyright (C) 2002 Paul Kube <[email protected]>
*
* Copyright (C) 2005 Owen Astrachan <[email protected]>
*
* Copyright (C) 2011 Hoa Long Tam <[email protected]> and Armin Samii
*
* This file is part of CS Boggle.
*
* CS Boggle is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* CS Boggle is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* CS boggle. If not, see <http://www.gnu.org/licenses/>.
*/
public class AutoPlayerBoardFirst extends AbstractPlayer {
public AutoPlayerBoardFirst(LexiconInterface lex) {
this.initialize(lex);
}
/**
* Find all the valid words automatically, found words should be added via the
* <code>AbstractPlayer</code>'s <code>add</code> method.
*
* @param board
* is the BoggleBoard on which words are found
* @param lex
* is the lexicon in which words are searched/validated
* @param minLength
* of words found by an autoplayer
*/
public void findAllValidWords(BoggleBoard board, LexiconInterface lex,
int minLength) {
/* TODO: Given a board and a lexicon, use the add() in AbstractPlayer.java
* to add all words that are both in the board and in the lexicon.
*
* This method will run after the human player finishes entering words. */
}
@Override
public String getName() {
return "AutoPlayer";
}
}