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Addon Not Working. #388
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The plugin works in Godot 4.1. In fact, on the asset library, it cannot be found unless you are using 4.1 or later. If you really need Godot 4.0, the error you got seems to be the consequence of another error that occurred earlier, so you'd need to find out what the origin is. The problem seems to originate from this:
Which is a compatibility breakage introduced by Godot as mentionned in #316 (comment) while the plugin was still in its porting branch, and cannot be worked around automatically. |
I didn't know godot 4.1 was out already. I'll try it and get back with you. |
So I tried it with godot 4.1. And it works perfectly. Thank you. |
Describe the bug
When creating a new project the terrain dose appear, however the toolbar doesn't appear. And the output window fills with the message:
"res://addons/zylann.hterrain/tools/plugin.gd:454 - Invalid call. Nonexistent function 'set_camera_transform in base 'Nil'.
To Reproduce
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Expected behavior
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Environment
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