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Itch app integration on Linux #2820
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linux install already come in a zip [the 600-700mb package title Linux portable] which is the default for Linux [last I checked] I tried asking appimage Dev for help making a truly portable non root require solution but was declined |
The portable installer is currently tagged Win only, going by the icon on the page. (If it can't be ensured to install the needed Linux dependencies, should probably stay that way.) Your Mono launch PR for OpenRA looks like it might do the trick, thanks for the pointer! |
I've uploaded a portable .zip downloadable through the Itch app, but it seems to have trouble finding the executable:
Tried with no manifest (this is the latest download) and the following manifest: # made with help from Aaron Franke
# Windows launch configs
[[actions]]
os = "windows"
name = "play"
path = "Zero-K.exe"
sandbox = true
# Linux launch configs
[[actions]]
os = "linux"
name = "play"
path = "mono"
args = ["Zero-K.exe"]
sandbox = true
[[actions]]
os = "linux"
name = "Play (check dependencies)"
path = "Zero-K.sh"
sandbox = true
console = true
# Website link (all OSes)
[[actions]]
name = "website"
path = "https://zero-k.info"
sandbox = true
# Wiki (all OSes)
[[actions]]
name = "wiki"
path = "https://zero-k.info/mediawiki/"
sandbox = true |
Belongs to infra ZeroK-RTS/Zero-K-Infrastructure#2076 |
Currently, the game has an Itch.io page and hosts setup files such as a
.deb
and a.tar.gz
with an installer script, but it cannot be downloaded through the Itch app due to this.Instead of hosting setup files, you should host archives. A
.zip
file is recognized by the Itch app, and it will extract and search for an executable file, then run that.Itch does a pretty good job at this, but unfortunately it currently does not have an official way to launch Mono games on Mac/Linux: itchio/itch#1606 I have a work-around strategy if you wish, otherwise we can wait for Itch to design a better way to launch Mono games.
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