Enhanced Common is the foundational addon for the "Enhanced" suite, a collection of tools designed to extend the power of the Godot Engine. From inventory systems to state charts, the Enhanced suite offers a plethora of tools for game development, and it all begins with Enhanced Common
.
- Core Building Blocks: Essential tools for game development with Godot.
- 2D Integrations: Support for 2D controllers, motion, hit/hurt systems, and more.
- Utilities: A rich set of utility scripts to streamline your game development.
- Editor Enhancements: Improved workflows and utilities for the Godot Editor.
- Clone or download this repository.
- Move the
enhanced_common
folder into your project'saddons/
directory. - Activate the addon by going to
Project > Project Settings > Plugins
and enablingEnhanced Common
.
Once the addon is enabled, you will have access to a host of nodes, tools, and utilities that you can use directly in your game scenes. Navigate to the addons/enhanced_common/scripts/
directory to explore and use the available scripts.
For a deeper dive into each feature, tutorials, and best practices, refer to the official documentation. Additionally, you can find some sample assets for prototyping in the docs/assets
directory.
Want to help improve Enhanced Common or suggest new features for the Enhanced suite? Here's how:
- Fork this repository.
- Make your changes or additions.
- Create a pull request.
All contributions, feedback, and suggestions are welcome!
Enhanced Common is open-source under the MIT license. Please refer to the LICENSE file for more details.
Made with ❤️ by Zennyth for the Godot Community.