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Add mobs #2

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2 of 9 tasks
ZakShearman opened this issue Aug 19, 2021 · 0 comments
Open
2 of 9 tasks

Add mobs #2

ZakShearman opened this issue Aug 19, 2021 · 0 comments
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enhancement New feature or request
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@ZakShearman
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ZakShearman commented Aug 19, 2021

This only lists special mobs which have special abilities.

Mobs:

  • Zombie - Free, simple base troop
  • Skeleton - Simple base troop, suitable for early game attack when levelled up. Levels up into a wither skeleton where it is invulnerable to fire damage.
  • Llama - Splits at a tower causing it to get covered in cobwebs and temporarily stunning it.
  • Bees - Cheap and only counts as .25 of a unit, has low health and moves fast, Dies after attacking the tower. Stings a tower that attacks it concussing it for 1/2 a second??
  • Endermen - Extremely fast and weak mobs, teleport forwards on damage.
  • Slimes - High health, move slowly, can jump over walls, turns into magma cubes at higher level. Splits into smaller when it dies
  • Golem - Big fat tank, starts as Iron Golem, turns into a Warden at max level.
  • Giant - Le obvious
  • Rainbow Sheep

Zombie (Default Unlock)

Damage Type: Bludgeoning
Flying: No
Ignored Effects: Poisoned
Ignored Damage Types: Poison
Unit Cost: 1

Level 1

Unlock Cost: -1
Send Cost:
Health:
Damage: 1
Movement Speed:

Level 2

Will wear leather armour

Unlock Cost:
Send Cost:
Health:
Damage:
Movement Speed:

Level 3

Will wear chainmail armour

Unlock Cost:
Send Cost:
Health:
Damage:
Movement Speed:

Level 4

Will wear gold armour

Unlock Cost:
Send Cost:
Health:
Damage:
Movement Speed:

Level 5

Will wear diamond armour and be a zombie villager

Unlock Cost:
Send Cost:
Health:
Damage:
Movement Speed:

@ZakShearman ZakShearman added the enhancement New feature or request label Dec 26, 2021
@ZakShearman ZakShearman added this to the 1.0 milestone Dec 28, 2021
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