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PostEffectManager.h
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//=====================================
//
//ポストエフェクトマネージャヘッダ[PostEffectManager.h]
//Author:GP12B332 21 立花雄太
//
//=====================================
#ifndef _POSTEFFECTMANAGER_H_
#define _POSTEFFECTMANAGER_H_
#include "main.h"
#include "PostEffect\ScreenObject.h"
/**************************************
マクロ定義
***************************************/
/**************************************
クラス定義
***************************************/
class PostEffectManager
{
public:
static PostEffectManager* Instance();
static void Destroy();
void Update();
void Draw();
private:
//シングルトンインスタンス
static PostEffectManager* instance;
//シングルトン化
PostEffectManager();
~PostEffectManager();
PostEffectManager(const PostEffectManager &) = delete;
PostEffectManager(PostEffectManager &&) = delete;
PostEffectManager& operator=(const PostEffectManager &) = delete;
PostEffectManager& operator=(PostEffectManager &&) = delete;
bool useSceneBloom;
bool useCrossFilter;
};
#endif