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main.go
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package main
import (
"encoding/json"
"io"
"log"
"net/http"
"os"
"time"
"github.com/go-redis/redis"
"github.com/gorilla/websocket"
)
// the chat message structre
type ChatMessage struct {
Room string `json:"room"`
Id string `json:"id"`
Username string `json:"username"`
Text string `json:"text"`
Time string `json:"time"`
}
// declares rdb as type *redis.client
var (
rdb *redis.Client
)
var clients = make(map[*websocket.Conn]bool)
var broadcaster = make(chan ChatMessage)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
CheckOrigin: func(r *http.Request) bool {
return true
},
}
func handleConnections(w http.ResponseWriter, r *http.Request) {
ws, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Print(err)
}
// logs connections
log.Println("Client Connected, there are now ", len(clients)+1, "clients connected")
// ensure connection close when function returns
defer ws.Close()
clients[ws] = true
// checks number of sent message, if = to 0 then its empty
if rdb.Exists("chat_messages").Val() != 0 {
sendPreviousMessages(ws)
}
for {
var msg ChatMessage
// read in a new message as JSON and map it to a Message object
err := ws.ReadJSON(&msg)
if err != nil {
delete(clients, ws)
break
}
// send new message to the channel
currentTime := time.Now()
msg.Time = currentTime.Format("2006-01-02 3:4:5 pm")
pmsgd := &msg
pmsg, _ := json.Marshal(pmsgd)
log.Println(string(pmsg))
broadcaster <- msg
}
}
func sendPreviousMessages(ws *websocket.Conn) {
chatMessages, err := rdb.LRange("chat_messages", 0, -1).Result()
if err != nil {
panic(err)
}
// send previous messages
for _, chatMessage := range chatMessages {
var msg ChatMessage
json.Unmarshal([]byte(chatMessage), &msg)
messageClient(ws, msg)
}
}
// If a message is sent while a client is closing, ignore the error
func unsafeError(err error) bool {
return !websocket.IsCloseError(err, websocket.CloseGoingAway) && err != io.EOF
}
// takes the message from the channel, stores and sends it
func handleMessages() {
for {
// grabs messages from channel
msg := <-broadcaster
// sends the message to redis
sendToRedis(msg)
// sends the message to the clients
messageClients(msg)
}
}
func sendToRedis(msg ChatMessage) {
// parses the JSON-encoded data into json var
json, err := json.Marshal(msg)
if err != nil {
panic(err)
}
// pushes the message to redis
if err := rdb.RPush("chat_messages", json).Err(); err != nil {
panic(err)
}
}
func messageClients(msg ChatMessage) {
// send to every client currently connected
for client := range clients {
messageClient(client, msg)
}
}
func messageClient(client *websocket.Conn, msg ChatMessage) {
// sends the message and returns error
err := client.WriteJSON(msg)
// if there is and the connection is not close; log the error and remove client
if err != nil && unsafeError(err) {
log.Printf("error: %v", err)
client.Close()
delete(clients, client)
}
}
func connectDB() *redis.Client {
redisAddr := "redis-service.socialhub.svc.cluster.local:6379"
if r := os.Getenv("REDIS_ADDR"); r != "" {
redisAddr = r
}
redisPass := ""
if r := os.Getenv("REDIS_PASS"); r != "" {
redisAddr = r
}
// defines redis connection
rdb = redis.NewClient(&redis.Options{
// Addr: "localhost:6379",
// Addr: "redis:6379",
Addr: redisAddr,
Password: redisPass,
DB: 0,
})
// simple ping / connection check
pong, err := rdb.Ping().Result()
if err != nil {
log.Fatalf("Could not connect to Redis: %v", err)
}
log.Printf("Redis connected: %s", pong)
return rdb
}
func main() {
port := "8000"
// port := os.Getenv("PORT")
rdb = connectDB()
// creates an echo server
// http.Handle("/", http.FileServer(http.Dir("./public")))
// handles connection through /websocket
http.HandleFunc("/websocket", handleConnections)
go handleMessages()
log.Print("Server starting at localhost:" + port)
if err := http.ListenAndServe(":"+port, nil); err != nil {
log.Fatal(err)
}
}