Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Stability: [Mac IDE] GM crash when getting an invalid Save As location during importing a sprite #8623

Closed
gm-bug-reporter bot opened this issue Dec 4, 2024 · 2 comments
Assignees
Labels
crash Crashes or other major stability issues with the GameMaker IDE dump This issue has a sample project attached

Comments

@gm-bug-reporter
Copy link

Description

tried to import sprite and it quit

Steps To Reproduce

i tried to import sprite

Which version of GameMaker are you reporting this issue for?

IDE v2024.8.1.171 Runtime v2024.8.1.218

Which operating system(s) are you seeing the problem on?

Mac 15.1.1

2aea08a9-3086-4dd0-8938-1cb200ce1459

@gm-bug-reporter gm-bug-reporter bot added crash Crashes or other major stability issues with the GameMaker IDE dump This issue has a sample project attached labels Dec 4, 2024
@YYDan
Copy link
Collaborator

YYDan commented Dec 5, 2024

Will have to see what the crash memory file says happened, but this actually looks to be a problem with opening a Save As dialog and then cancelling/closing it yourself or picking an invalid file location (possibly a location that an antivirus client has come along and blocked GM being able to write to.

The log file ends with:

[11:59:34:858(49cd)] No selection for 'Save As...'
[12:00:24:277(49cd)] --------------------------------------------------------------------------------
[12:00:24:279(49cd)] Unhandled Exception: System.NullReferenceException
[12:00:24:279(49cd)] Exception message: Object reference not set to an instance of an object.
[12:00:24:280(49cd)] Exception stack:    at Core.CoreOS.FileAPI.OpenSavePanelDelegate.ShouldEnableURL(IntPtr self, IntPtr cmd, IntPtr sender, IntPtr url)
[12:00:24:280(49cd)] --------------------------------------------------------------------------------

@YYDan YYDan changed the title quit Stability: [Mac IDE] GM crash when getting an invalid Save As location during importing a sprite Dec 5, 2024
@stuckie stuckie self-assigned this Dec 5, 2024
@stuckie stuckie moved this from Triage to Backlog in Team Workload Dec 5, 2024
@stuckie
Copy link

stuckie commented Dec 5, 2024

Duplicate of #8293

@stuckie stuckie marked this as a duplicate of #8293 Dec 5, 2024
@stuckie stuckie closed this as not planned Won't fix, can't repro, duplicate, stale Dec 5, 2024
@github-project-automation github-project-automation bot moved this from Backlog to Done in Team Workload Dec 5, 2024
@YYDan YYDan moved this from Done to Duplicate in Team Workload Dec 5, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
crash Crashes or other major stability issues with the GameMaker IDE dump This issue has a sample project attached
Projects
Status: Duplicate
Development

No branches or pull requests

2 participants