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The text was updated successfully, but these errors were encountered:
gm-bug-reporterbot
added
crash
Crashes or other major stability issues with the GameMaker IDE
dump
This issue has a sample project attached
labels
Dec 4, 2024
Will have to see what the crash memory file says happened, but this actually looks to be a problem with opening a Save As dialog and then cancelling/closing it yourself or picking an invalid file location (possibly a location that an antivirus client has come along and blocked GM being able to write to.
The log file ends with:
[11:59:34:858(49cd)] No selection for 'Save As...'
[12:00:24:277(49cd)] --------------------------------------------------------------------------------
[12:00:24:279(49cd)] Unhandled Exception: System.NullReferenceException
[12:00:24:279(49cd)] Exception message: Object reference not set to an instance of an object.
[12:00:24:280(49cd)] Exception stack: at Core.CoreOS.FileAPI.OpenSavePanelDelegate.ShouldEnableURL(IntPtr self, IntPtr cmd, IntPtr sender, IntPtr url)
[12:00:24:280(49cd)] --------------------------------------------------------------------------------
YYDan
changed the title
quit
Stability: [Mac IDE] GM crash when getting an invalid Save As location during importing a sprite
Dec 5, 2024
Description
tried to import sprite and it quit
Steps To Reproduce
i tried to import sprite
Which version of GameMaker are you reporting this issue for?
IDE v2024.8.1.171 Runtime v2024.8.1.218
Which operating system(s) are you seeing the problem on?
Mac 15.1.1
2aea08a9-3086-4dd0-8938-1cb200ce1459
The text was updated successfully, but these errors were encountered: