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I created a sprite by importing 4 images for 4 frames. Then I deleted one frame after the other with DEL. When I deleted the last frame, GM-LTS crashed. This already happens this way with the earlier Version of GM-LTS before Dec 2024 !
Steps To Reproduce
see above
Which version of GameMaker are you reporting this issue for?
IDE v2022.0.3.85 Runtime v2022.0.3.99
Which operating system(s) are you seeing the problem on?
The text was updated successfully, but these errors were encountered:
gm-bug-reporterbot
added
crash
Crashes or other major stability issues with the GameMaker IDE
dump
This issue has a sample project attached
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Dec 4, 2024
Having a bit of trouble reproducing this.
Are you in the Image Editor or the Sprite Editor?
Did you create your sprite first, then drag in the images?
Do you have the frame deletion prompt each time or did you mark that as don't show again?
Description
I created a sprite by importing 4 images for 4 frames. Then I deleted one frame after the other with DEL. When I deleted the last frame, GM-LTS crashed. This already happens this way with the earlier Version of GM-LTS before Dec 2024 !
Steps To Reproduce
see above
Which version of GameMaker are you reporting this issue for?
IDE v2022.0.3.85 Runtime v2022.0.3.99
Which operating system(s) are you seeing the problem on?
Windows 10.0.22631.0
1e872e8b-ddbb-4984-baa8-5513d4f4cf6b
The text was updated successfully, but these errors were encountered: