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Why choose to use hash code instead of 3D Vector like Eigen::Array3i to Index the grid?
Is there something more efficeient or other else?
Another question is a 16-bit mask is only can handle map size of 6553.5m^3, isn't it too small?
The text was updated successfully, but these errors were encountered:
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Why choose to use hash code instead of 3D Vector like Eigen::Array3i to Index the grid?
Is there something more efficeient or other else?
Another question is a 16-bit mask is only can handle map size of 6553.5m^3, isn't it too small?
The text was updated successfully, but these errors were encountered: