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How to reproduce 3DR2N2's rendering? #2

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rozentill opened this issue Oct 18, 2019 · 4 comments
Open

How to reproduce 3DR2N2's rendering? #2

rozentill opened this issue Oct 18, 2019 · 4 comments

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@rozentill
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rozentill commented Oct 18, 2019

Hi,

Thank you for sharing your rendering codes. However I wonder if you know how to reproduce 3dr2n2's rendering parameters? I observed that the camera parameters can be easily reproduced but the lighting effects from yours seem much different from theirs. Do you have any insight on this? Thanks a lot!

For example, here are two rendered result using your codes:

v2:
00

v1:
00

and here is 3dr2n2's rendering result

3dr2n2:
09

Thanks,
Ryan

@rozentill rozentill reopened this Oct 22, 2019
@Xharlie
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Xharlie commented Feb 4, 2020

hi, i think you can uncomment the mesh clean up code in the script, the result is due to unclean mesh model from the original shapenet dataset.

@edoRemelli
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edoRemelli commented Apr 9, 2020

Hi,
thanks for sharing this with the community.
I have tried to regenerate renderings with your code but I get similar issues
e.g. for 03001627/1d9dbebcbb82682bf27a705edb2f9ba6 from ShapeNetCore.v1
Rendered image from your .tar file
35
Rendered image running your script
04

Where is the mesh clean code you refer to? I have looked for it in the script, but was unable to find it.
Thanks in advance!

@kh9543
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kh9543 commented Apr 13, 2020

Hi,

Thank's for the opensource!
I have the same issue. Mesh clean up code seems to be missing.

Do you have plan to realease it or if there is any hint you can give us for the cleaning up.
Thanks.

@kh9543
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kh9543 commented Apr 16, 2020

@edoRemelli
After seeing this post: https://developer.blender.org/T48423
I switch to ubuntu with blender 2.6.9 and the result is similar.

*snapshot of rendering view after importing
snapshot1

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4 participants