DepthOnly:
NormalsOnly:
Depth+Normals:
Depth+Normals+MeshID:
Depth+Normals+MeshID with TAA:
Reference:
https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/urp-taa-193976
https://github.com/Hazukiaoi/UnityMaltLineArt
https://roystan.net/articles/outline-shader.html
https://alexanderameye.github.io/notes/edge-detection-outlines/#