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Alignment enum bugs exist where drag direction is inverted on horizontal, vertical or both axis depending on alignment:
TopLeft=OK
CenterLeft=OK
BottomLeft = Vertical drag axis inverted.
TopCenter = OK
Center = OK
BottomCenter = Vert drag axis inverted
TopRight = Horizontal drag inverted
CenterRight = Horizontal drag inverted
BottomRight = Both drag axis inverted.
I'm not a Java programmer but your ACTION_MOVE switch statement seems to look fine, and obviously works fine gravity set to center etc. It is a weird gravity issue, possibly a bug between window manager and the flutterview? Out of my depth sorry.
To rectify in the short term in your onTouch method if you can't find the cause :
int xx = params.x + (int) dx; (subtract dx instead on problematic right gravity)
int yy = params.y + (int) dy; (subtract dx instead on problematic bottom gravity)
Also there is a screen dims / vertical centering issue. If you pass a full screen colored container from flutter you might see the screen centering too far north, off the screen and padded at the bottom. NavBar size calculation issue??
The text was updated successfully, but these errors were encountered:
Good work. Thanks for your contribution.
Alignment enum bugs exist where drag direction is inverted on horizontal, vertical or both axis depending on alignment:
TopLeft=OK
CenterLeft=OK
BottomLeft = Vertical drag axis inverted.
TopCenter = OK
Center = OK
BottomCenter = Vert drag axis inverted
TopRight = Horizontal drag inverted
CenterRight = Horizontal drag inverted
BottomRight = Both drag axis inverted.
I'm not a Java programmer but your ACTION_MOVE switch statement seems to look fine, and obviously works fine gravity set to center etc. It is a weird gravity issue, possibly a bug between window manager and the flutterview? Out of my depth sorry.
To rectify in the short term in your onTouch method if you can't find the cause :
int xx = params.x + (int) dx; (subtract dx instead on problematic right gravity)
int yy = params.y + (int) dy; (subtract dx instead on problematic bottom gravity)
Also there is a screen dims / vertical centering issue. If you pass a full screen colored container from flutter you might see the screen centering too far north, off the screen and padded at the bottom. NavBar size calculation issue??
The text was updated successfully, but these errors were encountered: