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.luacheckrc
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.luacheckrc
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std = "lua51"
allow_defined = true
allow_defined_top = true
globals = {
"ACTIVE_RITUAL_SCRIPT_INTERFACE",
"BATTLE_MANAGER",
"BATTLE_SIDE",
"BUTTON_STATE",
"Button",
"CA_BUILDING",
"CA_CHAR",
"CA_CHAR_CONTEXT",
"CA_CHAR_LIST",
"CA_CQI",
"CA_CUTSCENE",
"CA_Component",
"CA_EventName",
"CA_FACTION_RITUALS",
"CA_GAME",
"CA_GARRISON_RESIDENCE",
"CA_MISSION_OBJECTIVE",
"CA_MODEL",
"CA_PENDING_BATTLE",
"CA_POOLED",
"CA_REGION_MANAGER",
"CA_RITUAL_LIST",
"CA_SETTLEMENT",
"CA_SETTLEMENT_CONTEXT",
"CA_SLOT",
"CA_SLOT_LIST",
"CA_UIC",
"CA_UIContext",
"CA_WORLD",
"CM",
"CORE",
"CUIM",
"CUIM_OVERRIDE",
"CULTURES",
"CUSTOM_EFFECT_BUNDLE",
"CampaignUI",
"Container",
"EFFECT",
"EFFECTS",
"EFFECT_LIST",
"EVENTS",
"EVENT_CONTEXT",
"FACTIONS",
"FACTION_LIST_SCRIPT_INTERFACE",
"FACTION_SCRIPT_INTERFACE",
"FlowLayout",
"Frame",
"Get_Character_Side_In_Last_Battle",
"INVASION",
"INVASION_MANAGER",
"INVASION_TARGETS",
"Image",
"LIST_INTERFACE",
"LL_UNLOCK",
"ListView",
"MILITARY_FORCE_LIST_SCRIPT_INTERFACE",
"MILITARY_FORCE_SCRIPT_INTERFACE",
"MISSION_MANAGER",
"NULL_SCRIPT_INTERFACE",
"RAM",
"REGIONS",
"REGION_LIST_SCRIPT_INTERFACE",
"REGION_SCRIPT_INTERFACE",
"RITE_UNLOCK",
"SCOPES",
"SUBCULTURES",
"Text",
"TextBox",
"TextButton",
"UIComponent",
"UNIT_LIST_SCRIPT_INTERFACE",
"UNIT_SCRIPT_INTERFACE",
"Util",
"arkhan_expanded",
"battle_manager",
"check_element_in_table",
"cm",
"core",
"d_to_r",
"ddraw",
"ddump",
"distance_squared",
"dout",
"eight_peaks_check",
"find_uicomponent",
"find_uicomponent_from_table",
"force_require",
"get_ardm",
"get_arkhan_expanded",
"get_bm",
"get_cm",
"get_events",
"get_timestamp",
"invasion",
"invasion_manager",
"is_boolean",
"is_function",
"is_karak_eight_peaks_owner_faction",
"is_number",
"is_string",
"is_table",
"is_uicomponent",
"load_script_libraries",
"luarocks",
"out",
"output_uicomponent",
"print_all_uicomponent_children",
"q_setup",
"random_army_manager",
"remove_element_in_table",
"script_error",
"set_up_rank_up_listener",
"to_number",
"uicomponent_descended_from",
"uicomponent_to_str",
"unpack",
"wh_faction_is_horde"
}