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terrain.cfg
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terrain.cfg
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#textdomain wesnoth-Invasion_from_the_Unknown
#
# Terrain tile types and properties definitions.
# These don't directly affect their rendering in-game. For
# the graphics layout, see terrain-graphics/_final.cfg.
#
#
# Barren wasteland
#
[terrain_type]
id=wasteland
name= _ "Wasteland"
symbol_image=wasteland
string=Uzw
aliasof=Ut
editor_group=wesnoth-UMC-Invasion_from_the_Unknown
[/terrain_type]
#
# Cave
#
[terrain_type]
symbol_image=cave/earthy-hills-variation
id=earthy_rocky_cave
name={STR_ROCKBOUND_CAVE}
editor_name= _ "Earthy Rockbound Cave"
string=Uhe
aliasof=Ut, Ht
mvt_alias=-,Ut, Ht
editor_group=wesnoth-UMC-Invasion_from_the_Unknown
[/terrain_type]
#
# Shaxthal hive terrains
#
[terrain_type]
id=dark-hive-floor
name= _ "Dark Hive"
editor_name= _ "Dark Hive Floor"
symbol_image=dark-hive/floor
string=Yhr
aliasof=Gt
editor_group=wesnoth-UMC-Invasion_from_the_Unknown
[/terrain_type]
[terrain_type]
id=dark-hive-surface
name= _ "Dark Hive"
editor_name= _ "Dark Hive Surface"
symbol_image=dark-hive/surface
string=Yhs
aliasof=Gt
editor_group=wesnoth-UMC-Invasion_from_the_Unknown
[/terrain_type]
[terrain_type]
id=dark-hive-lair
name= _ "Dark Hive"
editor_name= _ "Dark Hive Lair"
symbol_image=dark-hive/lair
string=Yhl
aliasof=Gt
editor_group=wesnoth-UMC-Invasion_from_the_Unknown
[/terrain_type]
#
# Custom variations of mainline terrains, that have
# the same UI name.
#
[terrain_type]
symbol_image=volcanic-abyss
id=abyss-volcanic
name={STR_CHASM}
editor_name= _ "Volcanic Chasm"
string=Qxv
aliasof=Qt
editor_group=wesnoth-UMC-Invasion_from_the_Unknown
[/terrain_type]
# kate: indent-mode normal; encoding utf-8; space-indent on;