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CaptainShotgunModes.sln
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CaptainShotgunModes.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30320.27
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CaptainShotgunModes", "CaptainShotgunModes.csproj", "{F7434586-17C0-4387-96F0-EB4F0421B6B9}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F7434586-17C0-4387-96F0-EB4F0421B6B9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F7434586-17C0-4387-96F0-EB4F0421B6B9}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F7434586-17C0-4387-96F0-EB4F0421B6B9}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F7434586-17C0-4387-96F0-EB4F0421B6B9}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {8179D521-C52E-4DD0-B55F-846964790F6B}
EndGlobalSection
EndGlobal