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The native logger is print to txt file.
You could uncomment ENABLE_LOG in the Logger.h to make it work.
To print log in Unity console, you could pass a delegate of Unity logger to native.
For your reference, you could check the following page: https://stackoverflow.com/questions/43732825/use-debug-log-from-c
Thanks.
Can anyone please tell me how can I see the c++ native API's logs in the Unity console?
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