Creates additional webpack assets for loading the assets via IPFS in the browser
IPFSWebpackPlugin is a plugin for webpack that makes it easy for you to load your generated assets via IPFS. It comes with a loader you can use instead of loading assets directly, and your assets will be loaded via the IPFS network instead.
IPFS provides content-addressing and IPFSWebpackPlugin embeds the hash directly in the source code, meaning that your application will for sure be the right thing loaded from the network.
IPFSWebpackPlugin does make use of eval
which executes the JavaScript received
from IPFS.
IPFSWebpackPlugin was created to make the creation and loading of IPFS-powered applications as easy as possible.
It was created as one possible solution to ipfs/js-ipfs#127
- Install with npm/yarn/your favorite node module manager
npm install ipfs-webpack-plugin
/yarn add ipfs-webpack-plugin
- Incluide in your webpack configuration
const IPFSWebpackPlugin = require('ipfs-webpack-plugin')
// ...
plugins: [new IPFSWebpackPlugin()]
Replace the lines where you import your webpack assets with the following:
<script src="dist/loader.js"></script>
<script src="dist/ipfs.js"></script>
loader.js
should be loaded before ipfs.js
as the loader will show the spinner and wait
for IPFS to be included, unless a Ipfs
instance already exists on the page.
A full example can be seen by looking at the following files:
webpack.config.js
< webpack configuration using IPFSWebpackPluginapplication.js
< Tiny react application demonstration everything worksindex.html
< HTML file loadingloader.js
andipfs.js
, ends up loading the React application above
A full example can be seen in the file webpack.config.js
in this repository
NOT YET IMPLEMENTED
You can provide options for the IPFS nodes used by IPFSWebpackPlugin (the loader + compiler)
plugins: [new IPFSWebpackPlugin({
compilerNode: {/* ipfs options */} // defaults to js-ipfs defaults
loaderNode: {/* ipfs options */} // defaults to js-ipfs defaults
spinner: true|false // defaults to true
})]
- When including the plugin in your webpack configuration, it starts listening for emission of assets and for compilation to be done
- Once emission starts, it adds
loader.js
andipfs.js
to the outputted assets, so it's included in your build - Once compilation is done, it adds your assets to IPFS and modifies the outputted
loader.js
to include the hash for your application - When the application is then loaded in the browser,
loader.js
waits for a ipfs node to be available and then loads the application based on the hash - Finally, when the contents have been fully loaded, it calls
eval
with the application source, executing the code from your build
And now you have your assets loaded from IPFS directly in the browser :)
Contributions are highly welcome! Take a look at the issues and write a message if you have any questions.
PRs are always welcome but recommended to open a issue discussing the planned contribution before.