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Problems Found in Version 1.17.X #412

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danielmjmarques opened this issue Oct 23, 2017 · 12 comments
Closed

Problems Found in Version 1.17.X #412

danielmjmarques opened this issue Oct 23, 2017 · 12 comments

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@danielmjmarques
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Problems

  • Documentation is no longer appearing when it is on dedicated servers.
  • The interpreter option is not working
  • The creation of AIs is making them very close to each other and not taking advantage of houses and buildings with intelligence, they look like a lot of stupid soldiers

Congratulations

  • The air protection system in the missions was very good
  • The cycle of secondary missions very helps the life of the administrator, very good
  • Sorry for my bad English
@Vdauphin
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Vdauphin commented Oct 23, 2017

Hello,
Thanks

Where did you download the mission ? And what does the .X mean ?
Could you also upload the RTP server and client side ? (https://github.com/Vdauphin/HeartsAndMinds/wiki/For-developer-and-tester#issuereview)

See you soon!

@danielmjmarques
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Hello Vdauphin
Thanks for the quick response.

The X in this case means that I tested with 1.17.1 and 1.17.2 and that until the last version of 1.16 it was all working.

I always down the missions of the site of the Developer, in this case I downloaded it here, already use its mission some time and we like very much to throw it in our server. I will send the RPTs for you to analyze.

@Vdauphin
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Vdauphin commented Oct 23, 2017

The creation of AIs is making them very close to each other and not taking advantage of houses and buildings with intelligence, they look like a lot of stupid soldiers

The creation of AIs is close but then each team get a random waypoint. So they start to spread under small team which is intended. You can increase the AI spawn in houses or building by using this : https://forums.bistudio.com/forums/topic/165948-mp-btc-hearts-and-minds/?page=18&tab=comments#comment-3098199

Also this feature will be improve by this : #383

Sorry for my bad English

Same for me ;)

@1kuemmel1
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Hi,
Sorry but i can't reproduce the bugs (tested with the current version - 1.17.2).

[x] documentation is available
[x] interpreter interactions (and options) are available and working for me
[x] AI creation - see below ⬆️

greetings

Sorry for my bad English

me too 😆

@danielmjmarques
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You Testing in Dedicate Server?

@1kuemmel1
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You Testing in Dedicate Server?

Yes I did. Loaded mods: CBA, ACE³, RHSUSAF

@danielmjmarques
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It is true! This working I must have changed some script that caused the documentation and the interactions to stop working, I will analyze again. Thanks a lot for the help. And sorry for any of the delays I've caused.

@Vdauphin
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No problem! Have fun now!

@danielmjmarques
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I believe I have found the problem, I am using your mission on the map of TAKISTAN and to make it more realistic I put the civilian unit being "2 -btc_militia_mod Giallustio: Afghan Civilians (Side: CIV)". When I use the vanilla pattern it works, when I use Afghan it does not work.

@Vdauphin
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when I use Afghan it does not work.

Do you load the corresponding mod (ie: https://forums.bistudio.com/topic/188272-btc-militia-for-a3/#entry2983674)

@danielmjmarques
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Yes, I tested with MOD "0 - EricJ: Afghan Civilians (Side: CIV)" and the same thing happens, should it be something from ACE3 with these mods, or am I wrong?

@Vdauphin
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Strange. I think, I don't have all the information.
As always a RTP will give to me all of them ;)

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