diff --git a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/arsenal/loadout.sqf b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/arsenal/loadout.sqf index e02f3136e..bb4f7df38 100644 --- a/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/arsenal/loadout.sqf +++ b/=BTC=co@30_Hearts_and_Minds.Altis/core/fnc/arsenal/loadout.sqf @@ -80,7 +80,7 @@ private _cargo_uniform = [["acc_flashlight", 1], ["ACE_EarPlugs", 1], ["ACE_Cabl //Tweak uniform medical item depends on medical parameters private _medical = [["ACE_fieldDressing", 3], ["ACE_tourniquet", 4], ["ACE_morphine", 3]]; -_medical pushBack (if (_advancedBandages) then { +_medical pushBack (if (_advancedBandages > 0) then { ["ACE_packingBandage", 4] } else { ["ACE_fieldDressing", 4] @@ -122,7 +122,7 @@ private _launcher = [_launcher, _launcher_AA] select (_type isEqualTo 5); //Backpack content //Tweak backpack medical item depends on medical parameters private _backpackMedical = [["ACE_fieldDressing", 10], ["ACE_morphine", 12], ["ACE_bloodIV", 2], ["ACE_bloodIV_250", 2], ["ACE_bloodIV_500", 1]]; -_backpackMedical append (if (_advancedBandages) then { +_backpackMedical append (if (_advancedBandages > 0) then { [["ACE_packingBandage", 15], ["ACE_elasticBandage", 10], ["ACE_quikclot", 10]] } else { [["ACE_fieldDressing", 10]]