You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
If you want something to try to overload the D3D11 implementation to fire test any missing features, look no further than the #1 PC Demo from Assembly 2018, Number One/Another One, by Carillon & Cyberiad & Fairlight. It's powered by their commercial demo production software, and uses so many Direct3D 11 features and shader bits, it doesn't even run on either Proton 3.7 or wine-staging. And boy, does it spew out a huge load of warnings almost nonstop.
Should rank higher up there at random features that nobody has documented yet, compared to getting 3DMark running. At least, I guess. I'm not really sure if it'll be all that useful, but I'd sure love to be able to see it running in a version of Wine some day.
The text was updated successfully, but these errors were encountered:
If you want something to try to overload the D3D11 implementation to fire test any missing features, look no further than the #1 PC Demo from Assembly 2018, Number One/Another One, by Carillon & Cyberiad & Fairlight. It's powered by their commercial demo production software, and uses so many Direct3D 11 features and shader bits, it doesn't even run on either Proton 3.7 or wine-staging. And boy, does it spew out a huge load of warnings almost nonstop.
http://www.pouet.net/prod.php?which=77399
Should rank higher up there at random features that nobody has documented yet, compared to getting 3DMark running. At least, I guess. I'm not really sure if it'll be all that useful, but I'd sure love to be able to see it running in a version of Wine some day.
The text was updated successfully, but these errors were encountered: