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Off-topic fire test for D3D11 support #628

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kode54 opened this issue Aug 26, 2018 · 1 comment
Closed

Off-topic fire test for D3D11 support #628

kode54 opened this issue Aug 26, 2018 · 1 comment

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@kode54
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kode54 commented Aug 26, 2018

If you want something to try to overload the D3D11 implementation to fire test any missing features, look no further than the #1 PC Demo from Assembly 2018, Number One/Another One, by Carillon & Cyberiad & Fairlight. It's powered by their commercial demo production software, and uses so many Direct3D 11 features and shader bits, it doesn't even run on either Proton 3.7 or wine-staging. And boy, does it spew out a huge load of warnings almost nonstop.

http://www.pouet.net/prod.php?which=77399

Should rank higher up there at random features that nobody has documented yet, compared to getting 3DMark running. At least, I guess. I'm not really sure if it'll be all that useful, but I'd sure love to be able to see it running in a version of Wine some day.

@kisak-valve
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Hello @kode54, I'm going to close this because this is informational and it's not specifically actionable.

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