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Tales of Zestiria (351970) #420

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3kinox opened this issue Aug 24, 2018 · 7 comments
Open

Tales of Zestiria (351970) #420

3kinox opened this issue Aug 24, 2018 · 7 comments
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Game compatibility - Unofficial Games not expected to work without issues

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@3kinox
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3kinox commented Aug 24, 2018

With a win64 prefix and WOW64, which is what is used by proton by default, Tales of Zestiria give a blackscreen and hang (no interesting log yet), and Devil May Cry 4 crashes when trying to use dx10.
Both are win32 executable (e.g i386, not x64).
For DMC4 the log is interesting:
Unhandled exception: unimplemented function d3d11.dll.D3D11CoreCreateDevice called in 32-bit code (0x7bc541f1).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7bc541f1 ESP:0033d268 EBP:0033d2cc EFLAGS:00000212( - -- I -A- - )
EAX:7e1751fa EBX:7bce0ff4 ECX:0033d35c EDX:00000000
ESI:0033d274 EDI:00211390
Stack dump:
0x0033d268: 0033d2d8 7bc5208a 7bc541ba 80000100
0x0033d278: 00000001 00000000 7bc541f1 00000002
0x0033d288: 7e17522c 7e1751fa f7f0eff4 00000003
0x0033d298: 0033d2c8 f7d71250 7e175604 0128c030
0x0033d2a8: 0112efe1 16c31e34 0033d2dc 00000001
0x0033d2b8: f7d7123b 7e174ff4 001f9970 7e174ff4
Backtrace:
=>0 0x7bc541f1 stub_entry_point+0x51(dll="d3d11.dll", name="D3D11CoreCreateDevice", ret_addr=0x7e17173f) [/home/proton/proton/wine/dlls/ntdll/loader.c:222] in ntdll (0x0033d2cc)
1 0x0034000f (0x0033d338)
2 0x7e1892d5 D3D10CreateDevice+0x104(adapter=<couldn't compute location>, driver_type=<couldn't compute location>, swrast=<couldn't compute location>, flags=<couldn't compute location>, sdk_version=<couldn't compute location>, device=<couldn't compute location>) [/home/proton/proton/wine/dlls/d3d10/d3d10_main.c:126] in d3d10 (0x0033d3a8)
3 0x008ee400 in devilmaycry4_dx10 (+0x4ee3ff) (0x7e180000)
4 0x00000003 (0x00905a4d)
0x7bc541f1 stub_entry_point+0x51 [/home/proton/proton/wine/dlls/ntdll/loader.c:222] in ntdll: addl $12,%esp
Unable to access file '/home/proton/proton/wine/dlls/ntdll/loader.c'
Modules:
Module Address Debug info Name (136 modules)
PE 400000- f42000 Export devilmaycry4_dx10
PE f50000- 12d1000 Deferred dxgitrace
PE 10000000-10007000 Deferred d3d11
PE 16f70000-16fe9000 Deferred openvr_api_dxvk
PE 6f400000-6f596000 Deferred dxgi
ELF 72a43000-736f0000 Deferred libnvidia-glvkspirv.so.396.51
ELF 736f0000-75442000 Deferred libnvidia-glcore.so.396.51
ELF 75442000-7907a000 Deferred libllvm-6.0.so
ELF 79e8a000-7b400000 Deferred steamclient.so
ELF 7b400000-7b7ea000 Deferred kernel32
-PE 7b410000-7b7ea000 \ kernel32
ELF 7bc00000-7bd0f000 Dwarf ntdll
-PE 7bc10000-7bd0f000 \ ntdll
ELF 7c000000-7c004000 Deferred
ELF 7c961000-7ce44000 Deferred libvulkan_intel.so
ELF 7cfd5000-7d0ef000 Deferred libglx_nvidia.so.0
ELF 7d0ef000-7d116000 Deferred libtinfo.so.6
ELF 7d116000-7d14d000 Deferred libedit.so.0
ELF 7d176000-7d375000 Deferred libvulkan_radeon.so
ELF 7d375000-7d37e000 Deferred libffi.so.6
ELF 7d3f3000-7d40a000 Deferred steamoverlayvulkanlayer.so
ELF 7d40a000-7d40f000 Deferred libnvidia-tls.so.396.51
ELF 7d40f000-7d41c000 Deferred libdrm_amdgpu.so.1
ELF 7d41c000-7d438000 Deferred libelf.so.1
ELF 7d438000-7d446000 Deferred libwayland-client.so.0
ELF 7d446000-7d449000 Deferred libxshmfence.so.1
ELF 7d449000-7d451000 Deferred libxcb-sync.so.1
ELF 7d451000-7d45a000 Deferred libxcb-xfixes.so.0
ELF 7d45a000-7d460000 Deferred libxcb-dri3.so.0
ELF 7d460000-7d474000 Deferred libdrm.so.2
ELF 7d474000-7d52c000 Deferred msvcrt
-PE 7d490000-7d52c000 \ msvcrt
ELF 7d52c000-7d57a000 Deferred libvulkan.so.1
ELF 7d57a000-7d5b9000 Deferred winevulkan
-PE 7d580000-7d5b9000 \ winevulkan
ELF 7d5b9000-7d5d1000 Deferred vulkan-1
-PE 7d5c0000-7d5d1000 \ vulkan-1
ELF 7d5d1000-7d5e5000 Deferred api-ms-win-core-localization-obsolete-l1-2-0
-PE 7d5e0000-7d5e5000 \ api-ms-win-core-localization-obsolete-l1-2-0
ELF 7d5e5000-7d5f9000 Deferred api-ms-win-core-datetime-l1-1-1
-PE 7d5f0000-7d5f9000 \ api-ms-win-core-datetime-l1-1-1
ELF 7d5f9000-7d60d000 Deferred api-ms-win-core-string-l1-1-0
-PE 7d600000-7d60d000 \ api-ms-win-core-string-l1-1-0
ELF 7d60d000-7d81d000 Deferred lsteamclient
-PE 7d6d0000-7d81d000 \ lsteamclient
ELF 7d81e000-7d822000 Deferred libxcb-present.so.0
ELF 7d822000-7d825000 Deferred libx11-xcb.so.1
ELF 7d825000-7d851000 Deferred libpng12.so.0
ELF 7d897000-7d8ce000 Deferred uxtheme
-PE 7d8a0000-7d8ce000 \ uxtheme
ELF 7d8d0000-7d8d7000 Deferred libxfixes.so.3
ELF 7d8d7000-7d8e3000 Deferred libxcursor.so.1
ELF 7d8e3000-7d8ef000 Deferred libxrender.so.1
ELF 7d8ef000-7d903000 Deferred libxi.so.6
ELF 7d903000-7d907000 Deferred libxcomposite.so.1
ELF 7d907000-7d90e000 Deferred libxxf86vm.so.1
ELF 7d90e000-7d912000 Deferred libxinerama.so.1
ELF 7d912000-7d9a4000 Deferred winex11
-PE 7d920000-7d9a4000 \ winex11
ELF 7d9a4000-7d9b8000 Deferred api-ms-win-core-localization-l1-2-1
-PE 7d9b0000-7d9b8000 \ api-ms-win-core-localization-l1-2-1
ELF 7d9b8000-7d9cc000 Deferred api-ms-win-core-fibers-l1-1-1
-PE 7d9c0000-7d9cc000 \ api-ms-win-core-fibers-l1-1-1
ELF 7d9cc000-7d9e0000 Deferred api-ms-win-core-synch-l1-2-0
-PE 7d9d0000-7d9e0000 \ api-ms-win-core-synch-l1-2-0
ELF 7db7f000-7db88000 Deferred libuuid.so.1
ELF 7db88000-7dbc3000 Deferred libexpat.so.1
ELF 7dbc3000-7dc0d000 Deferred libfontconfig.so.1
ELF 7dc0d000-7dc26000 Deferred libz.so.1
ELF 7dc26000-7dc62000 Deferred libpng16.so.16
ELF 7dc62000-7dc74000 Deferred libbz2.so.1
ELF 7dc74000-7dd33000 Deferred libfreetype.so.6
ELF 7dd33000-7de63000 Deferred oleaut32
-PE 7dd50000-7de63000 \ oleaut32
ELF 7de63000-7de87000 Deferred imm32
-PE 7de70000-7de87000 \ imm32
ELF 7de87000-7decc000 Deferred usp10
-PE 7de90000-7decc000 \ usp10
ELF 7decc000-7e002000 Deferred comctl32
-PE 7ded0000-7e002000 \ comctl32
ELF 7e002000-7e02d000 Deferred msvfw32
-PE 7e010000-7e02d000 \ msvfw32
ELF 7e02d000-7e07b000 Deferred avifil32
-PE 7e030000-7e07b000 \ avifil32
ELF 7e07b000-7e0c6000 Deferred dsound
-PE 7e080000-7e0c6000 \ dsound
ELF 7e0c6000-7e0ec000 Deferred wmvcore
-PE 7e0d0000-7e0ec000 \ wmvcore
ELF 7e0ec000-7e160000 Deferred d3dcompiler_43
-PE 7e100000-7e160000 \ d3dcompiler_43
ELF 7e160000-7e176000 Deferred d3d10core
-PE 7e170000-7e176000 \ d3d10core
ELF 7e176000-7e1b5000 Dwarf d3d10
-PE 7e180000-7e1b5000 \ d3d10
ELF 7e1b5000-7e1cc000 Deferred xinput1_3
-PE 7e1c0000-7e1cc000 \ xinput1_3
ELF 7e1cc000-7e1e8000 Deferred dinput8
-PE 7e1d0000-7e1e8000 \ dinput8
ELF 7e1e8000-7e213000 Deferred msacm32
-PE 7e1f0000-7e213000 \ msacm32
ELF 7e213000-7e293000 Deferred rpcrt4
-PE 7e220000-7e293000 \ rpcrt4
ELF 7e293000-7e3ea000 Deferred ole32
-PE 7e2b0000-7e3ea000 \ ole32
ELF 7e3ea000-7e4a2000 Deferred winmm
-PE 7e3f0000-7e4a2000 \ winmm
ELF 7e4a2000-7e517000 Deferred shlwapi
-PE 7e4b0000-7e517000 \ shlwapi
ELF 7e517000-7e7b7000 Deferred shell32
-PE 7e530000-7e7b7000 \ shell32
ELF 7e7b7000-7e7d1000 Deferred version
-PE 7e7c0000-7e7d1000 \ version
ELF 7e7d1000-7e849000 Deferred advapi32
-PE 7e7e0000-7e849000 \ advapi32
ELF 7e849000-7e976000 Deferred gdi32
-PE 7e860000-7e976000 \ gdi32
ELF 7e976000-7eb74000 Deferred user32
-PE 7e990000-7eb74000 \ user32
ELF 7efec000-7f000000 Deferred libnss_files.so.2
ELF f7665000-f766a000 Deferred libxau.so.6
ELF f766c000-f7699000 Deferred libxcb.so.1
ELF f7699000-f76b7000 Deferred libgcc_s.so.1
ELF f76b7000-f7718000 Deferred libgldispatch.so.0
ELF f7718000-f772e000 Deferred libxext.so.6
ELF f772e000-f787f000 Deferred libx11.so.6
ELF f787f000-f78a2000 Deferred libglx.so.0
ELF f78a2000-f79a4000 Deferred libm.so.6
ELF f7b34000-f7b39000 Deferred libdl.so.2
ELF f7b39000-f7b43000 Deferred librt.so.1
ELF f7b45000-f7ba9000 Deferred libgl.so.1
ELF f7ba9000-f7d4d000 Deferred libc.so.6
ELF f7d4d000-f7d6c000 Deferred libpthread.so.0
ELF f7d6c000-f7f23000 Dwarf libwine.so.1
ELF f7f23000-f7f5f000 Deferred gameoverlayrenderer.so
ELF f7f61000-f7f8a000 Deferred ld-linux.so.2
ELF f7f8d000-f7f8f000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
0000000c services.exe
00000027 0
00000021 0
0000001c 0
00000016 0
00000013 0
00000012 0
00000011 0
0000000e 0
0000000d 0
0000000f winedevice.exe
00000019 0
00000018 0
00000017 0
00000015 0
00000014 0
00000010 0
0000001a plugplay.exe
0000001e 0
0000001d 0
0000001b 0
0000001f winedevice.exe
00000029 0
00000028 0
00000026 0
00000025 0
00000024 0
00000023 0
00000022 0
00000020 0
0000002a (D) Z:\home\antoine.local\share\Steam\steamapps\common\Devil May Cry 4\DevilMayCry4_DX10.exe
00000034 0
00000033 0
00000032 0
00000031 0
0000002b 0 <==
0000002c explorer.exe
00000030 0
0000002f 0
0000002e 0
0000002d 0
System information:
Wine build: wine-3.7
Platform: i386 (WOW64)
Version: Windows 7
Host system: Linux
Host version: 4.17.14-202.fc28.x86_64

The interesting part is that the function it sees as unimplemented IS implemented, and everything works well in a win32 prefix (well at least concerning librairy loading, booting, and so on). What it essentially seems to be is that the executable tries to fetch a 64 bit library or that the 32 bit lib is unreachable with WOW64.
I tried looking into it but can't find anything (don't know wine code enough to really know where to start), it happens in plain wine/wine-staging too.

@kisak-valve kisak-valve added the Game compatibility - Unofficial Games not expected to work without issues label Aug 24, 2018
@kisak-valve kisak-valve changed the title Tales of Zestiria/Devil May Cry 4 WOW64 problems Tales of Zestiria/Devil May Cry 4 WOW64 problems (351970 45700) Aug 24, 2018
@3kinox
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3kinox commented Aug 26, 2018

Problems actually seem not to be related. And I managed to make both games run on a clean wine-staging prefix with WOW64.

  • DMC4 dx10 actually seem to be a dxvk problem, and doitsujin is looking into it on relevant repo.
  • Tales of zestiria can run with or without dxvk, and on 64 bit profiles with latest wine-staging, but not on proton. And as such it does seem to be a proton specific problem. I will try to extract an apitrace and interesting log right away.

@3kinox 3kinox changed the title Tales of Zestiria/Devil May Cry 4 WOW64 problems (351970 45700) Tales of Zestiria hangs on black screen with moving cursor at launch (45700) Aug 26, 2018
@kisak-valve kisak-valve changed the title Tales of Zestiria hangs on black screen with moving cursor at launch (45700) Tales of Zestiria hangs on black screen with moving cursor at launch (351970) Aug 26, 2018
@tom-sn
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tom-sn commented May 15, 2019

Same thing happen, black screen with moving cursor, without using any tweaks on 4.2-4.
Since there are no proper log, here is the log for this game.

steam-351970.log

Maybe also relevant to the issue. #2613
warn:module:load_builtin_dll cannot open .so lib for builtin L"Steam2.dll": /home/tommy/.local/share/Steam/steamapps/common/Proton 4.2/dist/lib/wine/steam2.dll.so: cannot open shared object file: No such file or directory

@kust2708
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kust2708 commented Feb 8, 2020

Still doesn't work with Proton 5.0-1
Log : steam-351970.log

@kust2708
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Tales of Zestiria works now with Proton 5.0-5. Thanks !

@kisak-valve kisak-valve changed the title Tales of Zestiria hangs on black screen with moving cursor at launch (351970) Tales of Zestiria (351970) Mar 21, 2020
@DistantThunder
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Tried on a clean install with Proton 5.0-5 and it still crashes upon playing the opening movie:

Unhandled exception: page fault on write access to 0xbd6880e0 in 32-bit code (0x00c14d51).
162583.823:0062:0063:fixme:dbghelp:elf_search_auxv can't find symbol in module
162583.823:0062:0063:err:dbghelp_msc:codeview_process_info Unknown CODEVIEW signature 007f6630 in module L"tales of zestiria"
Register dump:
 CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
 EIP:00c14d51 ESP:3ec7f8ac EBP:00017700 EFLAGS:00010202(  R- --  I   - - - )
 EAX:feb4d3e8 EBX:00000002 ECX:00000000 EDX:bd6880e0
 ESI:00000000 EDI:3ec7f9ec
Stack dump:
0x3ec7f8ac:  0212ffb0 3d7ccd00 bd6880e0 00000001
0x3ec7f8bc:  00000002 00000000 00000002 3ec7fc30
0x3ec7f8cc:  bd6880e0 00000000 000003c0 00000000
0x3ec7f8dc:  3b6536d7 00000000 00000000 00000000
0x3ec7f8ec:  00000000 00000000 00000000 3b6536d7
0x3ec7f8fc:  00000000 01580129 00d80140 ffe4005d
Backtrace:
=>0 0x00c14d51 EntryPoint+0xffffffff() in tales of zestiria (0x00017700)
0x00c14d51 EntryPoint+0xffffffff in tales of zestiria: repe ??? 
Modules:
Module  Address                 Debug info      Name (154 modules)
PE        400000- 33f7000       Export          tales of zestiria
PE       3400000- 35ff000       Deferred        d3dx9_43
PE       3eb0000- 3fed000       Deferred        steam
PE       4210000- 428a000       Deferred        openvr_api_dxvk
PE       4290000- 4293000       Deferred        api-ms-win-core-localization-l1-2-1
PE      10000000-1006a000       Deferred        bink2w32
PE      3b400000-3b431000       Deferred        steam_api
PE      62340000-62344000       Deferred        uxtheme
PE      62440000-626fb000       Deferred        d3d9
PE      62800000-62803000       Deferred        usp10
PE      639c0000-63a3d000       Deferred        winmm
PE      64b40000-64b43000       Deferred        shcore
PE      64d80000-64d84000       Deferred        hid
[...]

@unit73e
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unit73e commented Apr 14, 2020

@DistantThunder works with Proton-GE. Note that it's not an official Valve build.

EDIT: for some videos to work with Proton-GE you need to install gstreamer plugins. The ugly plugins have licensing issues but that's more of a distribution problem than a end-user problem. Some older games need the ugly plugins.

@DistantThunder
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DistantThunder commented Apr 15, 2020

@unit73e
I tried with the latest GEs too and it crashed the same way. Perhaps it's a GST problem but I wouldn't believe that since this game is using some proprietary Bink2 format for its videos.

It looks like I'm missing some specific Win32 lib. I'm gonna dig a little because this was working years before on a Steam for Windows Wine prefix and always had problem running on Steam for Linux via Proton.

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