-
Notifications
You must be signed in to change notification settings - Fork 1.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Mod and Play (1127460) #3788
Comments
Possible line of interest from the log: |
Yeah i noticed that too, but i don't see how this could be resolved. |
I have found 2 ways to get single player to work. Only downside is that workshop items don't work.
It definitely seems like the SteamNetworkingSockets004 thing you guys mention could be causing the issue. |
Can someone with the game try this as my attempt at getting the SteamNetworkingSockets004 interface implemented: https://github.com/stevenlafl/Proton/releases/tag/proton-5.0-7-sockets004 ? If you need it recompiled for 4.2.9 feel free to fork for others or let me know. Edit: Backlink to PR #3887 |
It seems that game now works with this version. |
Thank you! |
Compatibility Report
Name of the game with compatibility issues: Mod & Play
(Unreal engine 4 game)
Steam AppID of the game: 1127460
System Information
I confirm:
steam-1127460.log
Symptoms
Game does launch okay, but loading basically any level, including in multiplayer causes game to drop back to menu. It also shows level for a fraction of a second, and instantly drops to menu.
Disabling esync, fsync as well as changing driver to usual (not vulkan branch) does not help.
Enabling
PROTON_USE_WINED3D
does not help too.Interesting thing that game did run before last engine update (i think it's important)
Reproduction
The text was updated successfully, but these errors were encountered: