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WebGL: readpixels error #614
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I tried to reproduce your bug by cloning your repo, but looks like you are importing @ud-viz/browser using some witchcraft ^^ why are you not importing @ud-viz/browser in your package.json ? |
I wanted to work with a local UD-Viz version or the current UD-Viz version on the git (I could not wait for the 3.1 release :p ). So, the only solution I found was to use UD-Viz as a Git Submodules or a symbolic link to my local directory holding UD-Viz |
Ok I am not familiar with this workflow ahah |
Just add the same error working on the #312 branch. It seams to appear kind of randomly, I will try to reproduce it |
It seems to be linked to the browser : I'm usually working on Brave, I tried on Firefox and I could not reproduce this bug with it |
This bug seems to be related to itowns, this issue should migrate overthere |
I get this error that freezes my 3D context. :
WebGL: INVALID_OPERATION: readPixels: buffer is not large enough for dimensions
using UD-Viz as a library and the SideBarWidget (cf here.Resizing my window or displaying the debugger get rid of this and allow me to interact with the 3D Context.
Do you any idea where this come from ?
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