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Copying clip brushes does not render it visually #126

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EmmaCarro opened this issue Aug 14, 2024 · 2 comments
Open

Copying clip brushes does not render it visually #126

EmmaCarro opened this issue Aug 14, 2024 · 2 comments
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@EmmaCarro
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EmmaCarro commented Aug 14, 2024

Copying an invisible clip brush (shows up as either white or yellowish semi-transparent cubes) makes that copy invisible. It can still be selected and works properly ingame, but it cannot be seen in the editor, even after saving and loading the map again all the copies will be invisible. Meanwhile, in vanilla old bspguy you can see them just fine.
EDIT: This is the case with COPIES of those clip brushes. The first original brush model will always display fine. As a workaround I have to right click>copy the original, move it and change it to whatever I need where I need it, and then right click>paste in place/origin afterwards, so the invisible copy ends up being what the original was, taking its place, and the original ends up being what the copy was supposed to be in the first place. Which is annoying and shouldn't be working like this.

invisibleclips

@UnrealKaraulov
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@EmmaCarro fixed in latest newbspguy version?

@UnrealKaraulov UnrealKaraulov self-assigned this Nov 29, 2024
@UnrealKaraulov UnrealKaraulov added bug Something isn't working Critical issue Something very very much isn't working and removed Critical issue Something very very much isn't working labels Nov 29, 2024
@GarompaEstomper
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GarompaEstomper commented Nov 29, 2024

newbspguy
test

old bspguy
test2

nope. The semi-transparent triggers are now completely solid in color, but the invisible copies of triggers are still invisible

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