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package.json
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package.json
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{
"name": "com.unity.shadergraph",
"description": "The Shader Graph package adds a visual Shader editing tool to Unity. You can use this tool to create Shaders in a visual way instead of writing code. Specific render pipelines can implement specific graph features. Currently, both the High Definition Rendering Pipeline and the Universal Rendering Pipeline support Shader Graph.",
"version": "7.2.1",
"unity": "2019.3",
"unityRelease": "0f6",
"displayName": "Shader Graph",
"dependencies": {
"com.unity.render-pipelines.core": "7.2.1"
},
"samples" :[
{
"displayName":"Procedural Patterns",
"description":"This collection of assets showcase various procedural techniques possible with Shader Graph. Use them in your project or edit them to create other procedural pattens. Patterns: Bacteria, Brick, Dots, Grid, Herringbone, Hex Lattice, Houndstooth, Smooth Wave, Spiral, Stripes, Truchet, Whirl, Zig Zag",
"path" : "Samples~/ProceduralPatterns"
}
]
}