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Coaster

Best Open Source Project - 2016 Innovation Showcase

Coaster received the Paul Gampe Prize for "Best Open Source Project" in the 2016 UQ Innovation Showcase. Paul Gampe rize for best open source project

Description

A 2D sci-fi adventure game. Created by the 2016 members of DECO2800 workshop #4 Main menu screenshot To play, execute ./gradlew build run

Game Controls

Movement

Button Action
A Move Left
D Move Right
S Move Down
W Move Up
Space Jump
Shift Dash/AirDash
Ctrl Slide

Combat

Button Action
Z MouseButton1
X Firin' Lazors
Q Skill 1
F Skill 2
E Skill 3
R Skill 4
A
D
Space Jump
Shift Dash/AirDash
Ctrl Slide
1 Switch to active Weapon 1
2 Switch to active Weapon 2
3 Switch to active Weapon 3
4 Switch to active Weapon 4
5 Switch to active Weapon 5
6 Switch to active Weapon 6
7 Switch to active Weapon 7

Misc

Button Action
K Save
L Load
ESC Quit
I Inventory Screen
J Toggle Debug
BackSpace Delete block under cursor
Enter Add Dirt block to under cursor
N Add NPC under cursor. Define the NPC using the environment variable DEBUG_NPC (eg. export DEBUG_NPC=RangedEnemyNPC)
H Toggle Hitboxes
= Swap the buttons for the next two keys pressed
F1 Displays the action associated with the next key pressed
M Mute/Unmute Sound
, Volume Down
. Volume Up
\ Debug Console

Sound is currently muted by default. Press M to unmute