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Instant Buff Animations #64

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5 tasks done
raneechu opened this issue Sep 12, 2021 · 0 comments
Closed
5 tasks done

Instant Buff Animations #64

raneechu opened this issue Sep 12, 2021 · 0 comments

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@raneechu
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raneechu commented Sep 12, 2021

Description

Task Name: Implement instant buff animations
Feature: Buffs/Debuffs #38

Once a player collects a HP up or HP down buff, an instant animation will float from the player indicating gain/loss of health.
In order to get the animation to float, an entity with a movement task will need to be created. The ForestGameArea class will hold the spawn function for the animation and the BuffManager class will likely call the spawning function on collision with a buff.

Note: This addition was decided close to the end of the sprint, so may not be perfect

Milestones

  • Update existing Buffs/debuffs Wiki page (Sept 12)
  • Implement factory class for the entity (Sept 12)
  • Implement spawn functionality (Sept 12)
  • Update wiki documentation (Sept 13)
  • J-unit testing (Sept 13)

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