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CMakeLists.txt
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CMakeLists.txt
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# Main project build script
cmake_minimum_required(VERSION 2.8.12)
PROJECT(CataclysmDDA)
SET(CMAKE_MODULE_PATH
${CMAKE_MODULE_PATH}
${CMAKE_SOURCE_DIR}/CMakeModules
)
# Build options
option(LUA "Lua support (required for some mods)." "OFF")
option(TILES "Build graphical tileset version." "OFF")
option(CURSES "Build curses version." "ON" )
option(SOUND "Support for in-game sounds & music." "OFF")
option(RELEASE "Disable debug. Use it for user-ready buils." "OFF")
option(USE_HOME_DIR "Use user's home directory for save files." "ON" )
option(LOCALIZE "Support for language localizations. Also enable UTF support." "ON" )
option(LANGUAGES "Compile localization files for specified languages." "" )
option(DYNAMIC_LINKING "Use dynamic linking. Or use static to remove MinGW dependency instead." "ON")
option(LUA_BINARY "Lua binary name or path. You can try use luajit for extra speed" "")
option(GIT_BINARY "Git binary name or path." "")
IF (RELEASE)
MESSAGE("\n * Cataclysm: Dark Days Ahead is a roguelike set in a post-apocalyptic world.")
MESSAGE(" _________ __ .__ ")
MESSAGE(" \\_ ___ \\ _____ _/ |_ _____ ____ | | ___.__ ______ _____ ")
MESSAGE(" / \\ \\/ \\__ \\ \\ __\\\\__ \\ _/ ___\\ | | < | | / ___/ / \\ ")
MESSAGE(" \\ \\____ / __ \\_ | | / __ \\_\\ \\___ | |__ \\___ | \\___ \\ | Y Y \\ ")
MESSAGE(" \\______ /\(____ / |__| \(____ / \\___ >|____/ / ____|/____ >|__|_| / ")
MESSAGE(" \\/ \\/ \\/ \\/ \\/ \\/ \\/ ")
MESSAGE(" --= Dark Days Ahead =--")
MESSAGE("\n * http://en.cataclysmdda.com/\n")
ENDIF (RELEASE)
MESSAGE(STATUS "${PROJECT} build environment -- \n")
MESSAGE(STATUS "Build realm is : ${CMAKE_SYSTEM_NAME} ${CMAKE_HOST_SYSTEM_PROCESSOR}\n")
#OS Check Placeholders. Will be used for BINDIST
IF (${CMAKE_SYSTEM_NAME} MATCHES Linux)
SET(_OS_LINUX_ 1)
ENDIF (${CMAKE_SYSTEM_NAME} MATCHES Linux)
IF (${CMAKE_SYSTEM_NAME} MATCHES FreeBSD)
SET(_OS_FREEBSD_ 1)
ENDIF (${CMAKE_SYSTEM_NAME} MATCHES FreeBSD)
IF(${CMAKE_SYSTEM_NAME} MATCHES Darwin)
SET(_OS_DARWIN_ 1)
SET(LOCALIZE OFF)
MESSAGE(STATUS "Disable internationalization on Darwin as it is not supported")
ENDIF(${CMAKE_SYSTEM_NAME} MATCHES Darwin)
include(CheckCXXCompilerFlag)
#FIXME: Add dest build choice: m32 for 32 bit or m64 for 64 bit version
#add_definitions("-m32")
#SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32")
#SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32")
#SET(CMAKE_SHARED_LIBRARY_C_FLAGS "${CMAKE_SHARED_LIBRARY_C_FLAGS} -m32")
#SET(CMAKE_SHARED_LIBRARY_CXX_FLAGS "${CMAKE_SHARED_LIBRARY_CXX_FLAGS} -m32")
IF (NOT DYNAMIC_LINKING)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".a;.dll.a")
SET(BUILD_SHARED_LIBRARIES OFF)
check_cxx_compiler_flag (-static HAVE_STATIC_FLAG)
IF(HAVE_STATIC_FLAG)
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static")
ENDIF(HAVE_STATIC_FLAG)
# Workaround for cmake link library guesser
SET(CMAKE_EXE_LINK_DYNAMIC_C_FLAGS) # remove -Wl,-Bdynamic
SET(CMAKE_EXE_LINK_DYNAMIC_CXX_FLAGS)
SET(CMAKE_SHARED_LIBRARY_C_FLAGS) # remove -fPIC
SET(CMAKE_SHARED_LIBRARY_CXX_FLAGS)
SET(CMAKE_SHARED_LIBRARY_LINK_C_FLAGS) # remove -rdynamic
SET(CMAKE_SHARED_LIBRARY_LINK_CXX_FLAGS)
ELSE (NOT DYNAMIC_LINKING)
IF(MINGW)
# Avoid depending on MinGW runtime DLLs
check_cxx_compiler_flag (-static-libgcc HAVE_STATIC_LIBGCC_FLAG)
IF(HAVE_STATIC_LIBGCC_FLAG)
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc")
ENDIF(HAVE_STATIC_LIBGCC_FLAG)
check_cxx_compiler_flag (-static-libstdc++ HAVE_STATIC_LIBSTDCXX_FLAG)
IF(HAVE_STATIC_LIBSTDCXX_FLAG)
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++")
ENDIF(HAVE_STATIC_LIBSTDCXX_FLAG)
ENDIF(MINGW)
ENDIF (NOT DYNAMIC_LINKING)
IF(${CMAKE_SYSTEM_NAME} MATCHES Windows)
SET(_OS_WINDOWS_ 1)
GET_FILENAME_COMPONENT(MINGW_BIN_DIRECTORY ${CMAKE_CXX_COMPILER} PATH)
SET(RC_COMPILER_FILENAME "windres.exe")
FIND_FILE(RC_COMPILER_PATH ${RC_COMPILER_FILENAME})
IF(RC_COMPILER_PATH)
MESSAGE(STATUS "Found .rc compiler: ${RC_COMPILER_PATH}")
ENDIF(RC_COMPILER_PATH)
ENDIF(${CMAKE_SYSTEM_NAME} MATCHES Windows)
#Sysem specific actions
IF (${CMAKE_SYSTEM_NAME} MATCHES Linux OR ${CMAKE_SYSTEM_NAME} MATCHES FreeBSD)
IF(NOT DATA_PREFIX)
SET( DATA_PREFIX ${CMAKE_INSTALL_PREFIX}/share/cataclysm-dda)
ENDIF(NOT DATA_PREFIX)
IF(NOT LOCALE_DIR)
SET( LOCALE_DIR ${CMAKE_INSTALL_PREFIX}/share/locale)
ENDIF(NOT LOCALE_DIR)
IF(NOT BIN_PREFIX)
SET( BIN_PREFIX ${CMAKE_INSTALL_PREFIX}/bin)
ENDIF(NOT BIN_PREFIX)
IF(NOT DESKTOP_ENTRY_PATH)
SET( DESKTOP_ENTRY_PATH ${CMAKE_INSTALL_PREFIX}/share/applications)
ENDIF(NOT DESKTOP_ENTRY_PATH)
IF(NOT PIXMAPS_ENTRY_PATH)
SET( PIXMAPS_ENTRY_PATH ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor)
ENDIF(NOT PIXMAPS_ENTRY_PATH)
IF(NOT PIXMAPS_UNITY_ENTRY_PATH)
SET( PIXMAPS_UNITY_ENTRY_PATH ${CMAKE_INSTALL_PREFIX}/share/icons/ubuntu-mono-dark)
ENDIF(NOT PIXMAPS_UNITY_ENTRY_PATH)
IF(NOT MANPAGE_ENTRY_PATH)
SET( MANPAGE_ENTRY_PATH ${CMAKE_INSTALL_PREFIX}/share/man)
ENDIF(NOT MANPAGE_ENTRY_PATH)
ENDIF (${CMAKE_SYSTEM_NAME} MATCHES Linux OR ${CMAKE_SYSTEM_NAME} MATCHES FreeBSD)
IF (${CMAKE_SYSTEM_NAME} MATCHES Windows)
IF(NOT DATA_PREFIX)
SET(DATA_PREFIX ${CMAKE_INSTALL_PREFIX})
ENDIF(NOT DATA_PREFIX)
IF(NOT LOCALE_DIR)
SET(LOCALE_DIR ${CMAKE_INSTALL_PREFIX})
ENDIF(NOT LOCALE_DIR)
IF(NOT BIN_PREFIX)
SET(BIN_PREFIX ${CMAKE_INSTALL_PREFIX})
ENDIF(NOT BIN_PREFIX)
ENDIF (${CMAKE_SYSTEM_NAME} MATCHES Windows)
MESSAGE(STATUS "${PROJECT} build options --\n")
# Preset variables
IF (NOT LUA_BINARY)
SET (LUA_BINARY "lua")
ENDIF (NOT LUA_BINARY)
IF(NOT LANGUAGES)
SET (LANGUAGES cs de el es_AR es_ES fi fr it_IT ja ko pl pt_BR pt pt_PT ru sr vi zh_CN zh_TW)
ENDIF(NOT LANGUAGES)
IF (GIT_BINARY)
SET(GIT_EXECUTABLE ${GIT_BINARY})
ELSE (GIT_BINARY)
FIND_PACKAGE(Git)
IF (NOT GIT_FOUND)
MESSAGE(WARNING "Git binary not found. Build version will be set to NULL. Install Git package or use -DGIT_BINARY to set path to git binary.")
ENDIF (NOT GIT_FOUND)
ENDIF (GIT_BINARY)
# Set build types and display info
MESSAGE(STATUS "DYNAMIC_LINKING : ${DYNAMIC_LINKING}\n")
IF(RELEASE)
MESSAGE(STATUS "CMAKE_INSTALL_PREFIX : ${CMAKE_INSTALL_PREFIX}")
MESSAGE(STATUS "BIN_PREFIX : ${BIN_PREFIX}")
MESSAGE(STATUS "DATA_PREFIX : ${DATA_PREFIX}")
MESSAGE(STATUS "DESKTOP_ENTRY_PATH : ${DESKTOP_ENTRY_PATH}")
MESSAGE(STATUS "PIXMAPS_ENTRY_PATH : ${PIXMAPS_ENTRY_PATH}")
MESSAGE(STATUS "PIXMAPS_UNITY_ENTRY_PATH : ${PIXMAPS_UNITY_ENTRY_PATH}")
MESSAGE(STATUS "MANPAGE_ENTRY_PATH : ${MANPAGE_ENTRY_PATH}\n")
SET(CMAKE_BUILD_TYPE RELEASE)
# FIXME: Removed -Werror for a while. Currently it is broken in upstream.
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Os -std=c++11 -MMD -Wall -Wextra")
IF(MINGW)
# Workaround for: http://ehc.ac/p/mingw/bugs/2250/
ADD_DEFINITIONS(-D__NO_INLINE__)
ENDIF(MINGW)
IF(NOT WIN32)
# PREFIX has no sence in case of win32
ADD_DEFINITIONS(-DPREFIX=${CMAKE_INSTALL_PREFIX})
ENDIF(NOT WIN32)
ADD_DEFINITIONS(-DRELEASE)
ELSE (RELEASE)
MESSAGE("\n")
MESSAGE(STATUS "Build ${PROJECT} in development mode (RELEASE=OFF) --\n")
MESSAGE(STATUS "Binaries will be located in: " ${CMAKE_SOURCE_DIR})
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -MMD -Wall -Wextra")
SET(CMAKE_BUILD_TYPE DEBUG)
IF(NOT WIN32)
# Reduce objects and binary size to avoid 'file too big' error
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_GLIBCXX_DEBUG")
ENDIF(NOT WIN32)
SET(CMAKE_VERBOSE_MAKEFILE ON)
# Since CataclusmDDA does not respect PREFIX for development builds
# and has funny path handlers, we should create resulting Binaries
# in the source redectory
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY
${CMAKE_SOURCE_DIR}
CACHE PATH "Single Directory for all Executables."
)
SET(BIN_PREFIX ${CMAKE_SOURCE_DIR})
ENDIF (RELEASE)
MESSAGE(STATUS "LUA : ${LUA}")
IF (LUA)
MESSAGE(STATUS "LUA_BINARY : ${LUA_BINARY}")
ENDIF (LUA)
MESSAGE(STATUS "GIT_BINARY : ${GIT_EXECUTABLE}")
MESSAGE(STATUS "TILES : ${TILES}")
MESSAGE(STATUS "CURSES : ${CURSES}")
MESSAGE(STATUS "SOUND : ${SOUND}")
MESSAGE(STATUS "RELEASE : ${RELEASE}")
MESSAGE(STATUS "LOCALIZE : ${LOCALIZE}")
MESSAGE(STATUS "USE_HOME_DIR : ${USE_HOME_DIR}\n")
MESSAGE(STATUS "LANGUAGES : ${LANGUAGES}\n")
MESSAGE(STATUS "See INSTALL file for details and more info --\n")
# Force out-of-source build
IF(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
MESSAGE(FATAL_ERROR
"This project requires an out of source build. Remove the file 'CMakeCache.txt' found in this directory before continuing, create a separate build directory and run 'cmake [options] <srcs>' from there.\nSee INSTALL file for details and more info\n"
)
ENDIF(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
#SET(THREADS_USE_PTHREADS_WIN32 True)
SET(CMAKE_THREAD_PREFER_PTHREAD True)
FIND_PACKAGE(Threads REQUIRED)
# Check for build types and libraries
IF(TILES)
# Find SDL, SDL_ttf & SDL_image for graphical install
MESSAGE(STATUS "Searching for SDL2 library --\n")
FIND_PACKAGE(SDL2)
IF(NOT SDL2_FOUND)
MESSAGE(FATAL_ERROR
"This project requires SDL2 to be installed to be compiled in graphical mode. Please install the SDL2 development libraries, or try compiling without the -DTILES=1 for a text only compilation.\nSee INSTALL file for details and more info\n"
)
ENDIF(NOT SDL2_FOUND)
IF (NOT DYNAMIC_LINKING)
# SDL, SDL_Image, SDL_ttf deps are required for static build
MESSAGE(STATUS "Searching for SDL deps libraries --\n")
FIND_PACKAGE(Freetype REQUIRED)
FIND_PACKAGE(PNG REQUIRED)
FIND_PACKAGE(JPEG REQUIRED)
FIND_PACKAGE(ZLIB REQUIRED)
FIND_PACKAGE(BZip2 REQUIRED)
ENDIF (NOT DYNAMIC_LINKING)
MESSAGE(STATUS "Searching for SDL2_image library --\n")
MESSAGE(STATUS "Searching for SDL2_TTF library --\n")
FIND_PACKAGE(SDL2_ttf)
IF(NOT SDL2_TTF_FOUND)
MESSAGE(FATAL_ERROR
"This project requires SDL2_ttf to be installed to be compiled in graphical mode. Please install the SDL2_ttf development libraries, or try compiling without the -DTILES=1 for a text only compilation.\nSee INSTALL file for details and moreinfo\n"
)
ENDIF(NOT SDL2_TTF_FOUND)
MESSAGE(STATUS "Searching for SDL2_image library --\n")
FIND_PACKAGE(SDL2_image)
IF(NOT SDL2_IMAGE_FOUND)
MESSAGE(FATAL_ERROR
"This project requires SDL2_image to be installed to be compiled in graphical mode. Please install the SDL2_image development libraries, or try compiling without the -DTILES=1 for a text only compilation.\nSee INSTALL file for details and more info\n"
)
ENDIF(NOT SDL2_IMAGE_FOUND)
ENDIF(TILES)
IF(CURSES)
# Find the ncurses library for a text based compile
MESSAGE(STATUS "Searching for Curses library --\n")
SET(CURSES_NEED_NCURSES TRUE)
SET(CURSES_NEED_WIDE TRUE)
FIND_PACKAGE(Curses)
IF(NOT CURSES_FOUND)
MESSAGE(FATAL_ERROR
"This project requires ncurses to be installed to be compiled in text only mode. Please install the ncurses development libraries, or try compiling with the -DTILES=1 for a graphical compilation.\nSee INSTALL file for details and more info\n"
)
ENDIF(NOT CURSES_FOUND)
ENDIF(CURSES)
IF(SOUND)
# You need TILES to be able to use SOUND
IF(NOT TILES)
MESSAGE(FATAL_ERROR
"You must enable graphical support with -DTILES=1 to be able to enable sound support.\nSee INSTALL file for details and more info\n"
)
ENDIF(NOT TILES)
# Sound requires SDL_mixer library
MESSAGE(STATUS "Searching for SDL2_mixer library --\n")
FIND_PACKAGE(SDL2_mixer)
IF(NOT SDL2_MIXER_FOUND)
MESSAGE(FATAL_ERROR
"You need the SDL2_mixer development library to be able to compile with sound enabled.\nSee INSTALL file for details and more info\n"
)
ENDIF(NOT SDL2_MIXER_FOUND)
ENDIF(SOUND)
IF(LUA)
FIND_PACKAGE(Lua)
IF(NOT LUA_FOUND)
MESSAGE(FATAL_ERROR
"You need the Lua development library to be able to compile with Lua support.\nSee INSTALL file for details and more info\n"
)
ENDIF(NOT LUA_FOUND)
ADD_DEFINITIONS(-DLUA)
ENDIF(LUA)
# Ok. Now create build and install recipes
IF(LOCALIZE)
IF(WIN32)
FIND_PACKAGE(Libintl)
IF(NOT LIBINTL_FOUND)
MESSAGE(FATAL_ERROR
"You need the libintl development library to be able to compile with Localize support.\nSee INSTALL file for details and more info\n"
)
ENDIF(NOT LIBINTL_FOUND)
FIND_PACKAGE(Iconv)
IF(NOT ICONV_FOUND)
MESSAGE(FATAL_ERROR
"You need the iconv development library to be able to compile with Localize support.\nSee INSTALL file for details and more info\n"
)
ENDIF(NOT ICONV_FOUND)
ENDIF(WIN32)
add_subdirectory(lang)
ADD_DEFINITIONS(-DLOCALIZE)
ENDIF(LOCALIZE)
IF(USE_HOME_DIR)
ADD_DEFINITIONS(-DUSE_HOME_DIR)
ENDIF(USE_HOME_DIR)
IF(LUA)
add_subdirectory(lua)
add_subdirectory(src/lua)
ENDIF(LUA)
add_subdirectory(src)
add_subdirectory(data)
add_subdirectory(src/chkjson)
CONFIGURE_FILE(
"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY
)
ADD_CUSTOM_TARGET(uninstall
"${CMAKE_COMMAND}"
-P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
)