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Problem with ' sh = loadShader("frag.glsl", "vert.glsl");' #71

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ghost opened this issue Oct 21, 2018 · 0 comments
Open

Problem with ' sh = loadShader("frag.glsl", "vert.glsl");' #71

ghost opened this issue Oct 21, 2018 · 0 comments

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@ghost
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ghost commented Oct 21, 2018

Working on your Point Cloud example using openGL and Shaders. The sketch wont process, keeps giving the error of " cant find file, make sure the url is valid or that the file has been added to your sketch". Not sure how to resolve this issue.

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