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changelog.md

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0.2.10

  • Yeet combat rule changes, should be temporary (but nothing is more permanent as they say...)

0.2.9

  • Add check for invalid attribute modifiers that have a NaN value

0.2.8

  • Fix horrible REI mixin (what was I thinking...)
  • Generally improve other mixins to be (hopefully) more compatible (yet again, what was I thinking?)
  • Update to latest features of AttributesLib (finally)

0.2.7

  • Remove massive amounts of log spam when things are damaged (oops)

0.2.6

  • Fix redirect crash with obscure api

0.2.5

  • Refactor events to be more clear
  • Remove projectile damage attribute lib, reimplement the old system
  • Make REI mixins hopefully not crash when older REI versions are installed

0.2.4

  • Fix crit math

0.2.3

  • Fix REI exclusion zones
  • Update PT-BR (t0piy)
  • Fix various crit issues (Partonetrain)
  • Fix artifacts compat (ENDERZOMBI102)
  • Thank you to all who PRd fixes!

0.2.2

  • Update to be in line with AttributesLib 1.3.3
    • Adds a proper config
  • Add support for Artifacts (did not show up in attributes screen before)

0.2.1

  • Move client only mixins to properly only run on the client

0.2.0

  • Move to new porting lib, updating might cause issues! Be aware!
  • Fix crash with newer versions of Additional Entity Attributes

0.1.5

  • Fix crash on launch

0.1.4

  • Fix trinkets compat to actually function

0.1.3

  • Fix pufferfish skills compat crashing on newer versions

0.1.2

  • Added trinkets support, so trinkets will show in the attributes screen
  • Fix crit particle crash on dedicated servers

0.1.1

  • Update the config to be less horrible

0.1.0

  • Fix step height attribute being broken
  • Fix crash on world join when loaded without Zenith
  • Fix lang (again)

0.0.7

  • ACTUALLY fix previous issue
  • Fix issue with Cojuring haste jewels

0.0.6

  • Fix crash caused by lack of null check in pufferfish skills compat

0.0.5

  • Remove unneeded logs
  • Fix pufferfish skills attack damage not increasing
  • Fix tooltips rendering improperly with polymer items

0.0.4

  • Add missing lang to porting lib attributes (temporary)
  • Add a config to show/hide attributes in the attributes screen

0.0.3

  • Reduce priority of mixin to fix tooltip rendering

0.0.2

  • Fix NPE caused by invalid mixin
  • Fix damage types not being registered properly

0.0.1

  • Initial release