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Fix: Grant Faction Inherent Upgrades By Dummy Instead Of By Building, Version 2 #827
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I think this is very nice that we can bundle everything into one item. Well done. Now for the core rationale of the change, I have not yet understood why it is a problem that a player gets the Faction perks when stealing their Dozer and building their Structures. Could you elaborate? |
I think it is a very obscure mechanic. It is hard to understand why building a Infa War Factory would grant Nationalism. It's not just buildings either. Building a Stealthed Rebel grants Camouflage. Additionally, there are subtile bugs with this. Capturing an Infa War Factory does not grant Nationalism. You have to actually complete a scaffold for it to count. When the Stealthed Rebel comes from a Combat Bike or Rebel Ambush from a Stealth General Command Center, it does not grant Camouflage either. It has to be one trained from a Barracks. It seems more intuitive to me that a faction would start with upgrades, and what happens with capturing their buildings / Dozers is entirely divorced from that. |
I just tested with Stealth General, built a Combat Bike, evacuated, and the Rebel was stealthed. |
The Stealthed Rebel grants Camouflage, but does itself not need Camouflage to be stealthed. Repro steps:
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Ok. Will this change affect veterancy level on unit spawn? |
No. |
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Looks good to me.
Same as #539, but without taking another precious slot in StartingUnits.