diff --git a/Patch104pZH/Design/Changes/game_fixes.md b/Patch104pZH/Design/Changes/game_fixes.md index 4bbd9ca9e..e0d89b4dc 100644 --- a/Patch104pZH/Design/Changes/game_fixes.md +++ b/Patch104pZH/Design/Changes/game_fixes.md @@ -8,6 +8,7 @@ | C | A | ID | Change | |---|---|-------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------| | | | [#2](https://github.com/xezon/GeneralsGamePatch/pull/2) | Fixed issue that showed wrong model of GLA Battle Bus in bunkered state | +| | | [#553](https://github.com/xezon/GeneralsGamePatch/pull/553) | Fixed issue that showed wrong model of GLA Battle Bus in bunkered state (Single Player) | | | | [#3](https://github.com/xezon/GeneralsGamePatch/pull/3) | Fixed exploit that granted USA a significant amount of cash after building a Drop Zone | | | | [#7](https://github.com/xezon/GeneralsGamePatch/pull/7) | Fixed issue that would permanently reduce the power level of a player | | | | | Reduced lag of USA Patriot missile assist effect by around 60% | @@ -26,7 +27,8 @@ | | | [#78](https://github.com/xezon/GeneralsGamePatch/pull/78) | Fixed wrong Anthrax effect colors on Toxin Tractor puddles | | | | [#94](https://github.com/xezon/GeneralsGamePatch/pull/94) | Fixed issue that allowed to trigger demo traps by placing scaffolds nearby | | | | [#85](https://github.com/xezon/GeneralsGamePatch/pull/85) | Fixed issue that caused Toxin demo trap to prematurely create toxin puddle before explosion | -| | | [#95](https://github.com/xezon/GeneralsGamePatch/pull/95) | Fixed GLA Stealth Saboteur death voice | +| | | [#95](https://github.com/xezon/GeneralsGamePatch/pull/95) | Fixed GLA Saboteur death voice | +| | | [#555](https://github.com/xezon/GeneralsGamePatch/pull/555) | Fixed Demo GLA Saboteur death voice | | | | [#96](https://github.com/xezon/GeneralsGamePatch/pull/96) | Fixed issue that sent the China Supply Truck flying high in the sky when shot | | C | | [#97](https://github.com/xezon/GeneralsGamePatch/pull/97) | Fixed issue that made it difficult to drive over the China Infantry Minigunner | | | | [#83](https://github.com/xezon/GeneralsGamePatch/pull/83) | Fixed issue that had Toxin Shells lose projectile effect after acquiring Anthrax Beta | @@ -171,3 +173,40 @@ | | | [#441](https://github.com/xezon/GeneralsGamePatch/pull/441) | Fixed issue where units would attack Fuel Air Bombs for a short moment | | | | [#442](https://github.com/xezon/GeneralsGamePatch/pull/442) | Fixed issue where China ECM Tank could not disable a Heroic (Vet3) GLA Quad Cannon | | C | | [#443](https://github.com/xezon/GeneralsGamePatch/pull/443) | Money Crates no longer vanish when a building scaffold is placed on top | +| | | [#484](https://github.com/xezon/GeneralsGamePatch/pull/484) | Empty Outposts can no longer attack things | +| | | [#451](https://github.com/xezon/GeneralsGamePatch/pull/451) | Added missing Subliminal Messaging upgrade icon to Boss Propaganda Tower | +| | | [#451](https://github.com/xezon/GeneralsGamePatch/pull/451) | Fixed fast build time of Boss Tunnel Network | +| | | [#451](https://github.com/xezon/GeneralsGamePatch/pull/451) | Fixed issue where Boss Bunker is immune to USA Microwave Tank | +| | | [#450](https://github.com/xezon/GeneralsGamePatch/pull/450) | Fixed issue where Boss Pathfinders would retaliate | +| | | [#450](https://github.com/xezon/GeneralsGamePatch/pull/450) | Fixed low health value of Boss Black Lotus | +| | | [#450](https://github.com/xezon/GeneralsGamePatch/pull/450) | Fixed low vision range of Boss Jarmen Kell | +| | | [#453](https://github.com/xezon/GeneralsGamePatch/pull/453) | Fixed several issues of Boss Sentry Drone | +| | | [#457](https://github.com/xezon/GeneralsGamePatch/pull/457) | Fixed several issues of Boss Helix | +| | | [#453](https://github.com/xezon/GeneralsGamePatch/pull/453) | Fixed several issues of Boss King Raptor | +| | | [#454](https://github.com/xezon/GeneralsGamePatch/pull/454) | Fixed several issues of Boss Avenger | +| | | [#512](https://github.com/xezon/GeneralsGamePatch/pull/512) | Fixed several issues with Stealth GLA Base Defenses in GLA02 Campaign | +| | | [#514](https://github.com/xezon/GeneralsGamePatch/pull/514) | Fixed several issues with Stealth GLA Buildings in GLA02 Campaign | +| | | [#519](https://github.com/xezon/GeneralsGamePatch/pull/519) | Fixed several issues with Stealth GLA Infantry in GLA02 Campaign | +| | | [#521](https://github.com/xezon/GeneralsGamePatch/pull/521) | Fixed several issues with Stealth GLA Vehicles in GLA02 Campaign | +| | | [#513](https://github.com/xezon/GeneralsGamePatch/pull/513) | Fixed several issues with Toxin GLA Base Defenses in USA05 Campaign | +| | | [#515](https://github.com/xezon/GeneralsGamePatch/pull/515) | Fixed several issues with Toxin GLA Buildings in USA05 Campaign | +| | | [#520](https://github.com/xezon/GeneralsGamePatch/pull/520) | Fixed several issues with Toxin GLA Infantry in USA05 Campaign | +| | | [#522](https://github.com/xezon/GeneralsGamePatch/pull/522) | Fixed several issues with Toxin GLA Vehicles in USA05 Campaign | +| | | [#542](https://github.com/xezon/GeneralsGamePatch/pull/542) | Fixed issue where GLA Black Markets and GLA Fake Black Markets showed different particle effects | +| | | [#541](https://github.com/xezon/GeneralsGamePatch/pull/541) | Fixed wrong GLA Fake Supply Stash animation after Fortified Structures upgrade on snowy night maps | +| | | [#559](https://github.com/xezon/GeneralsGamePatch/pull/559) | Fixed invisible Civilian buildings on snowy maps | +| | | [#563](https://github.com/xezon/GeneralsGamePatch/pull/563) | Fixed issue where Demo GLA Advanced Demo Trap showed wrong model when being sold | +| | | [#567](https://github.com/xezon/GeneralsGamePatch/pull/567) | Fixed issue where Demo GLA Combat Cycle was manned by a Worker while being dropped from air | +| C | | [#547](https://github.com/xezon/GeneralsGamePatch/pull/547) | Added GLA Saboteur ability to enter USA Supply Drop Zone and GLA Black Market | +| C | | [#544](https://github.com/xezon/GeneralsGamePatch/pull/544) | Added Stealth GLA Saboteur ability to enter China Internet Center and GLA Fake Buildings | +| | | [#538](https://github.com/xezon/GeneralsGamePatch/pull/538) | Fixed issue where GLA Arms Dealer with Power would close doors too slowly for the production | +| | | [#568](https://github.com/xezon/GeneralsGamePatch/pull/568) | Added ruin model for destroyed Reinforcement Pad Tech Building | +| | | [#568](https://github.com/xezon/GeneralsGamePatch/pull/568) | Added ruin model for destroyed Repair Bay Tech Building | +| | | [#571](https://github.com/xezon/GeneralsGamePatch/pull/571) | Added Radar Station Tech Building (optional content) | +| | | [#572](https://github.com/xezon/GeneralsGamePatch/pull/572) | Added Generals Mammoth Tank (optional content) | +| C | | [#403](https://github.com/xezon/GeneralsGamePatch/pull/403) | Fixed issue where Airforce USA Avenger has 30% more armor against Jet Missiles | +| C | | [#410](https://github.com/xezon/GeneralsGamePatch/pull/410) | Fixed issue where China Nuke Missile was unable to destroy entire GLA structure | +| | | [#575](https://github.com/xezon/GeneralsGamePatch/pull/575) | Added Tank China Nuke Cannon and Tank China Inferno Cannon (optional content) | +| | | [#606](https://github.com/xezon/GeneralsGamePatch/pull/606) | Added mountain climb animation for GLA Saboteur | +| C | | [#236](https://github.com/xezon/GeneralsGamePatch/pull/236) | Added missing Subliminal Messaging bonus to Tank China Emperor | +